# Conflicts: # Content.Server/GameObjects/Components/Body/Part/BodyPartComponent.cs # Content.Server/GameObjects/Components/Botany/PlantHolderComponent.cs # Content.Server/GameObjects/Components/Chemistry/PillComponent.cs # Content.Server/GameObjects/Components/Interactable/TilePryingComponent.cs # Content.Server/GameObjects/Components/Items/FloorTileItemComponent.cs # Content.Server/GameObjects/Components/Items/RCD/RCDAmmoComponent.cs # Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs # Content.Server/GameObjects/Components/Medical/HealingComponent.cs # Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs # Content.Shared/Chemistry/Solution.cs
101 lines
3.6 KiB
C#
101 lines
3.6 KiB
C#
using Content.Server.GameObjects.Components.Stack;
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using Content.Shared.Audio;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Content.Shared.Maps;
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using Content.Shared.Utility;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Content.Server.GameObjects.Components.Items
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{
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[RegisterComponent]
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public class FloorTileItemComponent : Component, IAfterInteract
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{
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
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public override string Name => "FloorTile";
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private List<string> _outputTiles;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _outputTiles, "outputs", null);
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}
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public override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponent<StackComponent>();
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}
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private bool HasBaseTurf(ContentTileDefinition tileDef, string baseTurf)
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{
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foreach (var tileBaseTurf in tileDef.BaseTurfs)
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{
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if (baseTurf == tileBaseTurf)
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{
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return true;
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}
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}
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return false;
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}
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private void PlaceAt(IMapGrid mapGrid, EntityCoordinates location, ushort tileId, float offset = 0)
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{
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mapGrid.SetTile(location.Offset(new Vector2(offset, offset)), new Tile(tileId));
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Items/genhit.ogg", location, AudioHelpers.WithVariation(0.125f));
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}
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!eventArgs.InRangeUnobstructed(ignoreInsideBlocker: true, popup: true))
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return true;
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if (!Owner.TryGetComponent(out StackComponent stack))
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return true;
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var mapManager = IoCManager.Resolve<IMapManager>();
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var location = eventArgs.ClickLocation.AlignWithClosestGridTile();
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var locationMap = location.ToMap(Owner.EntityManager);
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mapManager.TryGetGrid(location.GetGridId(Owner.EntityManager), out var mapGrid);
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foreach (var currentTile in _outputTiles)
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{
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var currentTileDefinition = (ContentTileDefinition) _tileDefinitionManager[currentTile];
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if (mapGrid != null)
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{
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var tile = mapGrid.GetTileRef(location);
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var baseTurf = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
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if (HasBaseTurf(currentTileDefinition, baseTurf.Name) && stack.Use(1))
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{
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PlaceAt(mapGrid, location, currentTileDefinition.TileId);
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break;
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}
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}
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else if (HasBaseTurf(currentTileDefinition, "space"))
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{
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mapGrid = mapManager.CreateGrid(locationMap.MapId);
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mapGrid.WorldPosition = locationMap.Position;
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location = new EntityCoordinates(mapGrid.GridEntityId, Vector2.Zero);
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PlaceAt(mapGrid, location, _tileDefinitionManager[_outputTiles[0]].TileId, mapGrid.TileSize / 2f);
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break;
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}
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}
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return true;
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}
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}
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}
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