15 lines
438 B
C#
15 lines
438 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Eye.Blinding.Components;
|
|
|
|
/// <summary>
|
|
/// This component allows equipment to offset blurry vision.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
[NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class VisionCorrectionComponent : Component
|
|
{
|
|
[ViewVariables(VVAccess.ReadWrite), DataField("visionBonus"), AutoNetworkedField]
|
|
public float VisionBonus = 3f;
|
|
}
|