Files
tbd-station-14/Content.Shared/Eye/Blinding/Components/BlindfoldComponent.cs
Leon Friedrich 84299cae63 Blindness refactor (#15705)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-04-29 15:32:14 +10:00

13 lines
310 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Eye.Blinding.Components;
/// <summary>
/// Blinds a person when an item with this component is equipped to the eye, head, or mask slot.
/// </summary>
[RegisterComponent]
[NetworkedComponent]
public sealed class BlindfoldComponent : Component
{
}