142 lines
5.3 KiB
C#
142 lines
5.3 KiB
C#
using System.Collections.Generic;
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using System.Threading.Tasks;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Server.DoAfter;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Fluids.Components
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{
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/// <summary>
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/// Can a mop click on this entity and dump its fluids
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/// </summary>
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[RegisterComponent]
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public sealed class BucketComponent : Component, IInteractUsing
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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public const string SolutionName = "bucket";
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private List<EntityUid> _currentlyUsing = new();
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public FixedPoint2 MaxVolume
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{
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get =>
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EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution)
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? solution.MaxVolume
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: FixedPoint2.Zero;
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set
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{
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if (EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
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{
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solution.MaxVolume = value;
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}
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}
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}
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public FixedPoint2 CurrentVolume => EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution)
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? solution.CurrentVolume
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: FixedPoint2.Zero;
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[DataField("sound")]
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private SoundSpecifier _sound = new SoundPathSpecifier("/Audio/Effects/Fluids/watersplash.ogg");
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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var solutionsSys = EntitySystem.Get<SolutionContainerSystem>();
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if (!solutionsSys.TryGetSolution(Owner, SolutionName, out var contents) ||
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_currentlyUsing.Contains(eventArgs.Using) ||
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!_entMan.TryGetComponent(eventArgs.Using, out MopComponent? mopComponent) ||
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mopComponent.Mopping)
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{
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return false;
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}
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if (CurrentVolume <= 0)
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{
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Owner.PopupMessage(eventArgs.User, Loc.GetString("bucket-component-bucket-is-empty-message"));
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return false;
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}
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_currentlyUsing.Add(eventArgs.Using);
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// IMO let em move while doing it.
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var doAfterArgs = new DoAfterEventArgs(eventArgs.User, 1.0f, target: eventArgs.Target)
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{
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BreakOnStun = true,
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BreakOnDamage = true,
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};
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var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterArgs);
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_currentlyUsing.Remove(eventArgs.Using);
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if (result == DoAfterStatus.Cancelled || _entMan.Deleted(Owner) || mopComponent.Deleted ||
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CurrentVolume <= 0 || !EntitySystem.Get<SharedInteractionSystem>().InRangeUnobstructed(Owner, mopComponent.Owner))
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return false;
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//Checks if the mop is empty
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if(mopComponent.CurrentVolume == 0)
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{
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// Transfers up to half the mop's available capacity to the mop
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// Takes the lower of the mop's available volume and the bucket's current volume.
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var transferAmount = FixedPoint2.Min(0.5*mopComponent.AvailableVolume, CurrentVolume);
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if (transferAmount == 0)
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{
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return false;
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}
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var mopContents = mopComponent.MopSolution;
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if (mopContents == null)
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{
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return false;
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}
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// Transfer solution from the bucket to the mop
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// Owner is the bucket being interacted with. contents is the Solution contained by said bucket.
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var solution = solutionsSys.SplitSolution(Owner, contents, transferAmount);
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if (!solutionsSys.TryAddSolution(mopComponent.Owner, mopComponent.MopSolution, solution))
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{
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return false; //if the attempt fails
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}
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Owner.PopupMessage(eventArgs.User, Loc.GetString("bucket-component-mop-is-now-wet-message"));
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}
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else //if mop is not empty
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{
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//Transfer the mop solution to the bucket
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if (mopComponent.MopSolution == null)
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return false;
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var solutionFromMop = solutionsSys.SplitSolution(mopComponent.Owner, mopComponent.MopSolution, mopComponent.CurrentVolume);
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EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution);
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if (!solutionsSys.TryAddSolution(Owner, solution, solutionFromMop))
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{
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return false; //if the attempt fails
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}
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Owner.PopupMessage(eventArgs.User, Loc.GetString("bucket-component-mop-is-now-dry-message"));
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}
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SoundSystem.Play(Filter.Pvs(Owner), _sound.GetSound(), Owner);
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return true;
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}
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}
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}
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