Files
tbd-station-14/Content.Client/Atmos/Overlays/GasTileOverlay.cs
metalgearsloth 820069ba9c Fixes for grid rotation (#4562)
* Fixes gas overlays
* Fixes verbs
*Set noRot on a bunch of stuff
2021-09-16 13:02:10 +10:00

54 lines
1.7 KiB
C#

using Content.Client.Atmos.EntitySystems;
using Robust.Client.Graphics;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Client.Atmos.Overlays
{
public class GasTileOverlay : Overlay
{
private readonly GasTileOverlaySystem _gasTileOverlaySystem;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowFOV;
public GasTileOverlay()
{
IoCManager.InjectDependencies(this);
_gasTileOverlaySystem = EntitySystem.Get<GasTileOverlaySystem>();
}
protected override void Draw(in OverlayDrawArgs args)
{
var drawHandle = args.WorldHandle;
var mapId = _eyeManager.CurrentMap;
var worldBounds = _eyeManager.GetWorldViewbounds();
foreach (var mapGrid in _mapManager.FindGridsIntersecting(mapId, worldBounds))
{
if (!_gasTileOverlaySystem.HasData(mapGrid.Index))
continue;
drawHandle.SetTransform(mapGrid.WorldMatrix);
foreach (var tile in mapGrid.GetTilesIntersecting(worldBounds))
{
foreach (var (texture, color) in _gasTileOverlaySystem.GetOverlays(mapGrid.Index, tile.GridIndices))
{
drawHandle.DrawTexture(texture, new Vector2(tile.X, tile.Y), color);
}
}
}
drawHandle.SetTransform(Matrix3.Identity);
}
}
}