182 lines
5.9 KiB
C#
182 lines
5.9 KiB
C#
#nullable enable
|
|
using System;
|
|
using System.Threading.Tasks;
|
|
using Content.Server.Fluids.Components;
|
|
using Content.Server.Fluids.EntitySystems;
|
|
using Content.Shared.Chemistry.Components;
|
|
using Content.Shared.FixedPoint;
|
|
using NUnit.Framework;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Content.IntegrationTests.Tests.Fluids;
|
|
|
|
[TestFixture]
|
|
[TestOf(typeof(FluidSpreaderSystem))]
|
|
public sealed class FluidSpill
|
|
{
|
|
private static PuddleComponent? GetPuddle(IEntityManager entityManager, IMapGrid mapGrid, Vector2i pos)
|
|
{
|
|
foreach (var uid in mapGrid.GetAnchoredEntities(pos))
|
|
{
|
|
if (entityManager.TryGetComponent(uid, out PuddleComponent? puddleComponent))
|
|
return puddleComponent;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private readonly Direction[] _dirs =
|
|
{
|
|
Direction.East,
|
|
Direction.SouthEast,
|
|
Direction.South,
|
|
Direction.SouthWest,
|
|
Direction.West,
|
|
Direction.NorthWest,
|
|
Direction.North,
|
|
Direction.NorthEast,
|
|
};
|
|
|
|
|
|
private readonly Vector2i _origin = new(1, 1);
|
|
|
|
[Test]
|
|
public async Task SpillEvenlyTest()
|
|
{
|
|
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
|
|
var server = pairTracker.Pair.Server;
|
|
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var entityManager = server.ResolveDependency<IEntityManager>();
|
|
var spillSystem = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<SpillableSystem>();
|
|
var gameTiming = server.ResolveDependency<IGameTiming>();
|
|
MapId mapId;
|
|
EntityUid gridId = default;
|
|
|
|
await server.WaitPost(() =>
|
|
{
|
|
mapId = mapManager.CreateMap();
|
|
var grid = mapManager.CreateGrid(mapId);
|
|
gridId = grid.GridEntityId;
|
|
|
|
for (var x = 0; x < 3; x++)
|
|
{
|
|
for (var y = 0; y < 3; y++)
|
|
{
|
|
grid.SetTile(new Vector2i(x, y), new Tile(1));
|
|
}
|
|
}
|
|
});
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
var grid = mapManager.GetGrid(gridId);
|
|
var solution = new Solution("Water", FixedPoint2.New(100));
|
|
var tileRef = grid.GetTileRef(_origin);
|
|
var puddle = spillSystem.SpillAt(tileRef, solution, "PuddleSmear");
|
|
Assert.That(puddle, Is.Not.Null);
|
|
Assert.That(GetPuddle(entityManager, grid, _origin), Is.Not.Null);
|
|
});
|
|
|
|
var sTimeToWait = (int) Math.Ceiling(2f * gameTiming.TickRate);
|
|
await server.WaitRunTicks(sTimeToWait);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
var grid = mapManager.GetGrid(gridId);
|
|
var puddle = GetPuddle(entityManager, grid, _origin);
|
|
|
|
Assert.That(puddle, Is.Not.Null);
|
|
Assert.That(puddle!.CurrentVolume, Is.EqualTo(FixedPoint2.New(20)));
|
|
|
|
foreach (var direction in _dirs)
|
|
{
|
|
var newPos = _origin.Offset(direction);
|
|
var sidePuddle = GetPuddle(entityManager, grid, newPos);
|
|
Assert.That(sidePuddle, Is.Not.Null);
|
|
Assert.That(sidePuddle!.CurrentVolume, Is.EqualTo(FixedPoint2.New(10)));
|
|
}
|
|
});
|
|
|
|
await pairTracker.CleanReturnAsync();
|
|
}
|
|
|
|
|
|
[Test]
|
|
public async Task SpillSmallOverflowTest()
|
|
{
|
|
await using var pairTracker = await PoolManager.GetServerClient();
|
|
var server = pairTracker.Pair.Server;
|
|
|
|
var mapManager = server.ResolveDependency<IMapManager>();
|
|
var entityManager = server.ResolveDependency<IEntityManager>();
|
|
var spillSystem = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<SpillableSystem>();
|
|
var gameTiming = server.ResolveDependency<IGameTiming>();
|
|
MapId mapId;
|
|
EntityUid gridId = default;
|
|
|
|
await server.WaitPost(() =>
|
|
{
|
|
mapId = mapManager.CreateMap();
|
|
var grid = mapManager.CreateGrid(mapId);
|
|
|
|
for (var x = 0; x < 3; x++)
|
|
{
|
|
for (var y = 0; y < 3; y++)
|
|
{
|
|
grid.SetTile(new Vector2i(x, y), new Tile(1));
|
|
}
|
|
}
|
|
|
|
gridId = grid.GridEntityId;
|
|
});
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
var solution = new Solution("Water", FixedPoint2.New(20.01));
|
|
var grid = mapManager.GetGrid(gridId);
|
|
var tileRef = grid.GetTileRef(_origin);
|
|
var puddle = spillSystem.SpillAt(tileRef, solution, "PuddleSmear");
|
|
|
|
Assert.That(puddle, Is.Not.Null);
|
|
});
|
|
|
|
var sTimeToWait = (int) Math.Ceiling(2f * gameTiming.TickRate);
|
|
await PoolManager.RunTicksSync(pairTracker.Pair, sTimeToWait);
|
|
|
|
await server.WaitAssertion(() =>
|
|
{
|
|
var grid = mapManager.GetGrid(gridId);
|
|
var puddle = GetPuddle(entityManager, grid, _origin);
|
|
Assert.That(puddle, Is.Not.Null);
|
|
Assert.That(puddle!.CurrentVolume, Is.EqualTo(FixedPoint2.New(20)));
|
|
|
|
// we don't know where a spill would happen
|
|
// but there should be only one
|
|
var emptyField = 0;
|
|
var fullField = 0;
|
|
foreach (var direction in _dirs)
|
|
{
|
|
var newPos = _origin.Offset(direction);
|
|
var sidePuddle = GetPuddle(entityManager, grid, newPos);
|
|
if (sidePuddle == null)
|
|
{
|
|
emptyField++;
|
|
}
|
|
else if (sidePuddle.CurrentVolume == FixedPoint2.Epsilon)
|
|
{
|
|
fullField++;
|
|
}
|
|
}
|
|
|
|
Assert.That(emptyField, Is.EqualTo(7));
|
|
Assert.That(fullField, Is.EqualTo(1));
|
|
});
|
|
|
|
await pairTracker.CleanReturnAsync();
|
|
}
|
|
}
|