Files
tbd-station-14/Content.Shared/Item/MultiHandedItemSystem.cs
metalgearsloth 9bdd7307fd Predicted multihanded component (#36712)
* Predicted multihanded component

* Refview

* reh
2025-04-19 18:05:20 +10:00

57 lines
2.2 KiB
C#

using Content.Shared.Hands;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Inventory.VirtualItem;
using Content.Shared.Popups;
using Robust.Shared.Timing;
namespace Content.Shared.Item;
public sealed class MultiHandedItemSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedVirtualItemSystem _virtualItem = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<MultiHandedItemComponent, GettingPickedUpAttemptEvent>(OnAttemptPickup);
SubscribeLocalEvent<MultiHandedItemComponent, VirtualItemDeletedEvent>(OnVirtualItemDeleted);
SubscribeLocalEvent<MultiHandedItemComponent, GotEquippedHandEvent>(OnEquipped);
SubscribeLocalEvent<MultiHandedItemComponent, GotUnequippedHandEvent>(OnUnequipped);
}
private void OnEquipped(Entity<MultiHandedItemComponent> ent, ref GotEquippedHandEvent args)
{
for (var i = 0; i < ent.Comp.HandsNeeded - 1; i++)
{
_virtualItem.TrySpawnVirtualItemInHand(ent.Owner, args.User);
}
}
private void OnUnequipped(Entity<MultiHandedItemComponent> ent, ref GotUnequippedHandEvent args)
{
_virtualItem.DeleteInHandsMatching(args.User, ent.Owner);
}
private void OnAttemptPickup(Entity<MultiHandedItemComponent> ent, ref GettingPickedUpAttemptEvent args)
{
if (TryComp<HandsComponent>(args.User, out var hands) && hands.CountFreeHands() >= ent.Comp.HandsNeeded)
return;
args.Cancel();
_popup.PopupPredictedCursor(Loc.GetString("multi-handed-item-pick-up-fail",
("number", ent.Comp.HandsNeeded - 1), ("item", ent.Owner)), args.User);
}
private void OnVirtualItemDeleted(Entity<MultiHandedItemComponent> ent, ref VirtualItemDeletedEvent args)
{
if (args.BlockingEntity != ent.Owner || _timing.ApplyingState)
return;
_hands.TryDrop(args.User, ent.Owner);
}
}