* Make funding allocation computer more configurable * admin logging * unused * ccvar enabled --------- Co-authored-by: ScarKy0 <scarky0@onet.eu>
54 lines
1.5 KiB
C#
54 lines
1.5 KiB
C#
using Content.Shared.Cargo.Prototypes;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Cargo.Components;
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/// <summary>
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/// A console that manipulates the distribution of revenue on the station.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedCargoSystem))]
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public sealed partial class FundingAllocationConsoleComponent : Component
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{
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/// <summary>
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/// Sound played when the budget distribution is set.
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/// </summary>
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[DataField]
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public SoundSpecifier SetDistributionSound = new SoundCollectionSpecifier("CargoPing");
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}
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[Serializable, NetSerializable]
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public sealed class SetFundingAllocationBuiMessage : BoundUserInterfaceMessage
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{
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public Dictionary<ProtoId<CargoAccountPrototype>, int> Percents;
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public double PrimaryCut;
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public double LockboxCut;
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public SetFundingAllocationBuiMessage(Dictionary<ProtoId<CargoAccountPrototype>, int> percents, double primaryCut, double lockboxCut)
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{
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Percents = percents;
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PrimaryCut = primaryCut;
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LockboxCut = lockboxCut;
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}
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}
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[Serializable, NetSerializable]
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public sealed class FundingAllocationConsoleBuiState : BoundUserInterfaceState
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{
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public NetEntity Station;
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public FundingAllocationConsoleBuiState(NetEntity station)
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{
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Station = station;
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}
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}
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[Serializable, NetSerializable]
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public enum FundingAllocationConsoleUiKey : byte
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{
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Key
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}
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