Files
tbd-station-14/Content.Client/UserInterface/Systems/Chat/Controls/ChannelSelectorPopup.cs
2023-02-19 04:27:56 +11:00

126 lines
3.7 KiB
C#

using Content.Shared.Chat;
using Robust.Client.UserInterface.Controls;
using static Robust.Client.UserInterface.Controls.BaseButton;
namespace Content.Client.UserInterface.Systems.Chat.Controls;
public sealed class ChannelSelectorPopup : Popup
{
// order in which the channels show up in the channel selector
public static readonly ChatSelectChannel[] ChannelSelectorOrder =
{
ChatSelectChannel.Local,
ChatSelectChannel.Whisper,
ChatSelectChannel.Emotes,
ChatSelectChannel.Radio,
ChatSelectChannel.LOOC,
ChatSelectChannel.OOC,
ChatSelectChannel.Dead,
ChatSelectChannel.Admin
// NOTE: Console is not in there and it can never be permanently selected.
// You can, however, still submit commands as console by prefixing with /.
};
private readonly BoxContainer _channelSelectorHBox;
private readonly Dictionary<ChatSelectChannel, ChannelSelectorItemButton> _selectorStates = new();
private readonly ChatUIController _chatUIController;
public event Action<ChatSelectChannel>? Selected;
public ChannelSelectorPopup()
{
_channelSelectorHBox = new BoxContainer
{
Orientation = BoxContainer.LayoutOrientation.Horizontal,
SeparationOverride = 1
};
_chatUIController = UserInterfaceManager.GetUIController<ChatUIController>();
_chatUIController.SelectableChannelsChanged += SetChannels;
SetChannels(_chatUIController.SelectableChannels);
AddChild(_channelSelectorHBox);
}
public ChatSelectChannel? FirstChannel
{
get
{
foreach (var selector in _selectorStates.Values)
{
if (!selector.IsHidden)
return selector.Channel;
}
return null;
}
}
private bool IsPreferredAvailable()
{
var preferred = _chatUIController.MapLocalIfGhost(_chatUIController.GetPreferredChannel());
return _selectorStates.TryGetValue(preferred, out var selector) &&
!selector.IsHidden;
}
public void SetChannels(ChatSelectChannel channels)
{
var wasPreferredAvailable = IsPreferredAvailable();
_channelSelectorHBox.RemoveAllChildren();
foreach (var channel in ChannelSelectorOrder)
{
if (!_selectorStates.TryGetValue(channel, out var selector))
{
selector = new ChannelSelectorItemButton(channel);
_selectorStates.Add(channel, selector);
selector.OnPressed += OnSelectorPressed;
}
if ((channels & channel) == 0)
{
if (selector.Parent == _channelSelectorHBox)
{
_channelSelectorHBox.RemoveChild(selector);
}
}
else if (selector.IsHidden)
{
_channelSelectorHBox.AddChild(selector);
}
}
var isPreferredAvailable = IsPreferredAvailable();
if (!wasPreferredAvailable && isPreferredAvailable)
{
Select(_chatUIController.GetPreferredChannel());
}
else if (wasPreferredAvailable && !isPreferredAvailable)
{
Select(ChatSelectChannel.OOC);
}
}
private void OnSelectorPressed(ButtonEventArgs args)
{
var button = (ChannelSelectorItemButton) args.Button;
Select(button.Channel);
}
private void Select(ChatSelectChannel channel)
{
Selected?.Invoke(channel);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_chatUIController.SelectableChannelsChanged -= SetChannels;
}
}