Files
tbd-station-14/Content.Shared/Trigger/Components/Triggers/TriggerOnStuckComponent.cs
2025-08-03 21:20:37 +02:00

12 lines
427 B
C#

using Content.Shared.Sticky.Components;
using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Triggers when an entity with <see cref="StickyComponent"/> is stuck to something.
/// The user is the player doing so.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnStuckComponent : BaseTriggerOnXComponent;