Files
tbd-station-14/Content.Server/NPC/HTN/PrimitiveTasks/Operators/Specific/PickNearbyInjectableOperator.cs

77 lines
2.8 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.NPC.Components;
using Content.Server.NPC.Pathfinding;
using Content.Shared.Damage;
using Content.Shared.Interaction;
using Content.Shared.MobState.Components;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Specific;
public sealed class PickNearbyInjectableOperator : HTNOperator
{
[Dependency] private readonly IEntityManager _entManager = default!;
private EntityLookupSystem _lookup = default!;
private PathfindingSystem _pathfinding = default!;
[DataField("rangeKey")] public string RangeKey = NPCBlackboard.MedibotInjectRange;
/// <summary>
/// Target entity to inject
/// </summary>
[DataField("targetKey", required: true)]
public string TargetKey = string.Empty;
/// <summary>
/// Target entitycoordinates to move to.
/// </summary>
[DataField("targetMoveKey", required: true)]
public string TargetMoveKey = string.Empty;
public override void Initialize(IEntitySystemManager sysManager)
{
base.Initialize(sysManager);
_lookup = sysManager.GetEntitySystem<EntityLookupSystem>();
_pathfinding = sysManager.GetEntitySystem<PathfindingSystem>();
}
public override async Task<(bool Valid, Dictionary<string, object>? Effects)> Plan(NPCBlackboard blackboard,
CancellationToken cancelToken)
{
var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
if (!blackboard.TryGetValue<float>(RangeKey, out var range))
return (false, null);
var damageQuery = _entManager.GetEntityQuery<DamageableComponent>();
var injectQuery = _entManager.GetEntityQuery<InjectableSolutionComponent>();
var recentlyInjected = _entManager.GetEntityQuery<NPCRecentlyInjectedComponent>();
var mobState = _entManager.GetEntityQuery<MobStateComponent>();
foreach (var entity in _lookup.GetEntitiesInRange(owner, range))
{
if (mobState.HasComponent(entity) &&
injectQuery.HasComponent(entity) &&
damageQuery.TryGetComponent(entity, out var damage) &&
damage.TotalDamage > 0 &&
!recentlyInjected.HasComponent(entity))
{
var path = await _pathfinding.GetPath(owner, entity, SharedInteractionSystem.InteractionRange, cancelToken);
if (path.Result == PathResult.NoPath)
continue;
return (true, new Dictionary<string, object>()
{
{TargetKey, entity},
{TargetMoveKey, _entManager.GetComponent<TransformComponent>(entity).Coordinates},
{NPCBlackboard.PathfindKey, path},
});
}
}
return (false, null);
}
}