Files
tbd-station-14/Content.Server/RoundEnd/RoundEndSystem.cs
2021-12-13 12:22:58 +01:00

166 lines
5.9 KiB
C#

using System;
using System.Threading;
using Content.Server.Administration.Logs;
using Content.Server.Chat.Managers;
using Content.Server.GameTicking;
using Content.Shared.Database;
using Content.Shared.GameTicking;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Timing;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.RoundEnd
{
public class RoundEndSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly AdminLogSystem _adminLog = default!;
public const float RestartRoundTime = 20f;
private CancellationTokenSource _roundEndCancellationTokenSource = new();
private CancellationTokenSource _callCooldownEndedTokenSource = new();
public bool IsRoundEndCountdownStarted { get; private set; }
public TimeSpan RoundEndCountdownTime { get; set; } = TimeSpan.FromMinutes(4);
public TimeSpan? ExpectedCountdownEnd = null;
public TimeSpan LastCallTime { get; private set; }
public TimeSpan CallCooldown { get; } = TimeSpan.FromSeconds(30);
// TODO: Make these regular eventbus events...
public delegate void RoundEndCountdownStarted();
public event RoundEndCountdownStarted? OnRoundEndCountdownStarted;
public delegate void RoundEndCountdownCancelled();
public event RoundEndCountdownCancelled? OnRoundEndCountdownCancelled;
public delegate void RoundEndCountdownFinished();
public event RoundEndCountdownFinished? OnRoundEndCountdownFinished;
public delegate void CallCooldownEnded();
public event CallCooldownEnded? OnCallCooldownEnded;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
}
void Reset(RoundRestartCleanupEvent ev)
{
IsRoundEndCountdownStarted = false;
_roundEndCancellationTokenSource.Cancel();
_roundEndCancellationTokenSource = new CancellationTokenSource();
_callCooldownEndedTokenSource.Cancel();
_callCooldownEndedTokenSource = new CancellationTokenSource();
ExpectedCountdownEnd = null;
LastCallTime = default;
}
public bool CanCall()
{
return _gameTiming.CurTime >= LastCallTime + CallCooldown;
}
private void ActivateCooldown()
{
_callCooldownEndedTokenSource.Cancel();
_callCooldownEndedTokenSource = new CancellationTokenSource();
LastCallTime = _gameTiming.CurTime;
Timer.Spawn(CallCooldown, () => OnCallCooldownEnded?.Invoke(), _callCooldownEndedTokenSource.Token);
}
public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true)
{
RequestRoundEnd(RoundEndCountdownTime, requester, checkCooldown);
}
public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true)
{
if (IsRoundEndCountdownStarted)
return;
if (checkCooldown && !CanCall())
{
return;
}
if (requester != null)
{
_adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called by {ToPrettyString(requester.Value):user}");
}
else
{
_adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called");
}
IsRoundEndCountdownStarted = true;
_chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-called-announcement",("minutes", countdownTime.Minutes)), Loc.GetString("Station"), false);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlecalled.ogg");
ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime;
Timer.Spawn(countdownTime, EndRound, _roundEndCancellationTokenSource.Token);
ActivateCooldown();
OnRoundEndCountdownStarted?.Invoke();
}
public void CancelRoundEndCountdown(EntityUid? requester = null, bool checkCooldown = true)
{
if (!IsRoundEndCountdownStarted)
return;
if (checkCooldown && !CanCall())
{
return;
}
if (requester != null)
{
_adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled by {ToPrettyString(requester.Value):user}");
}
else
{
_adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled");
}
IsRoundEndCountdownStarted = false;
_chatManager.DispatchStationAnnouncement(Loc.GetString("round-end-system-shuttle-recalled-announcement"), Loc.GetString("Station"), false);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlerecalled.ogg");
_roundEndCancellationTokenSource.Cancel();
_roundEndCancellationTokenSource = new CancellationTokenSource();
ExpectedCountdownEnd = null;
ActivateCooldown();
OnRoundEndCountdownCancelled?.Invoke();
}
public void EndRound()
{
OnRoundEndCountdownFinished?.Invoke();
var gameTicker = Get<GameTicker>();
gameTicker.EndRound();
_chatManager.DispatchServerAnnouncement(Loc.GetString("round-end-system-round-restart-eta-announcement", ("seconds", RestartRoundTime)));
Timer.Spawn(TimeSpan.FromSeconds(RestartRoundTime), () => gameTicker.RestartRound(), CancellationToken.None);
}
}
}