27 lines
1.1 KiB
C#
27 lines
1.1 KiB
C#
using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Database;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server.Chemistry.EntitySystems
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{
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public class ChemicalReactionSystem : SharedChemicalReactionSystem
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{
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protected override void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid Owner, FixedPoint2 unitReactions)
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{
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base.OnReaction(solution, reaction, randomReagent, Owner, unitReactions);
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var coordinates = Transform(Owner).Coordinates;
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_logSystem.Add(LogType.ChemicalReaction, reaction.Impact,
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$"Chemical reaction {reaction.ID:reaction} occurred with strength {unitReactions:strength} on entity {ToPrettyString(Owner):metabolizer} at {coordinates}");
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SoundSystem.Play(Filter.Pvs(Owner, entityManager:EntityManager), reaction.Sound.GetSound(), Owner);
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}
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}
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}
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