89 lines
2.8 KiB
C#
89 lines
2.8 KiB
C#
using Content.Server.Administration.Logs;
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using Content.Server.Atmos.Components;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.Temperature.Components;
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using Content.Server.Temperature.Systems;
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using Content.Shared.Atmos.EntitySystems;
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using Content.Shared.Maps;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.Server.Atmos.EntitySystems
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{
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/// <summary>
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/// This is our SSAir equivalent, if you need to interact with or query atmos in any way, go through this.
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/// </summary>
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[UsedImplicitly]
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public partial class AtmosphereSystem : SharedAtmosphereSystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly AdminLogSystem _adminLog = default!;
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private const float ExposedUpdateDelay = 1f;
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private float _exposedTimer = 0f;
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public override void Initialize()
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{
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base.Initialize();
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UpdatesAfter.Add(typeof(NodeGroupSystem));
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InitializeGases();
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InitializeCVars();
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InitializeGrid();
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#region Events
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// Map events.
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_mapManager.TileChanged += OnTileChanged;
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#endregion
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_mapManager.TileChanged -= OnTileChanged;
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}
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private void OnTileChanged(object? sender, TileChangedEventArgs eventArgs)
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{
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// When a tile changes, we want to update it only if it's gone from
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// space -> not space or vice versa. So if the old tile is the
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// same as the new tile in terms of space-ness, ignore the change
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if (eventArgs.NewTile.IsSpace() == eventArgs.OldTile.IsSpace())
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{
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return;
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}
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InvalidateTile(eventArgs.NewTile.GridIndex, eventArgs.NewTile.GridIndices);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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UpdateProcessing(frameTime);
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_exposedTimer += frameTime;
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if (_exposedTimer >= ExposedUpdateDelay)
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{
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foreach (var exposed in EntityManager.EntityQuery<AtmosExposedComponent>())
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{
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var tile = GetTileMixture(EntityManager.GetComponent<TransformComponent>(exposed.Owner).Coordinates);
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if (tile == null) continue;
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var updateEvent = new AtmosExposedUpdateEvent(EntityManager.GetComponent<TransformComponent>(exposed.Owner).Coordinates, tile);
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RaiseLocalEvent(exposed.Owner, ref updateEvent);
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}
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_exposedTimer -= ExposedUpdateDelay;
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}
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}
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}
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}
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