13 lines
265 B
C#
13 lines
265 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Conveyor;
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/// <summary>
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/// Used to track which conveyors are relevant in case there's a lot of them.
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/// </summary>
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[RegisterComponent]
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public sealed partial class ActiveConveyorComponent : Component
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{
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}
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