Files
tbd-station-14/Content.Server/Chemistry/ReagentEffects/ChemMiasmaPoolSource.cs

24 lines
811 B
C#

using Content.Shared.Chemistry.Reagent;
using JetBrains.Annotations;
using Content.Server.Atmos.Miasma;
using Content.Server.Disease;
namespace Content.Server.Chemistry.ReagentEffects
{
/// <summary>
/// The miasma system rotates between 1 disease at a time.
/// This gives all entities the disease the miasme system is currently on.
/// For things ingested by one person, you probably want ChemCauseRandomDisease instead.
/// </summary>
[UsedImplicitly]
public sealed class ChemMiasmaPoolSource : ReagentEffect
{
public override void Effect(ReagentEffectArgs args)
{
string disease = EntitySystem.Get<MiasmaSystem>().RequestPoolDisease();
EntitySystem.Get<DiseaseSystem>().TryAddDisease(args.SolutionEntity, disease);
}
}
}