* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends. * actually compiles * Remove commented out code * funny bracket * Move archived moles, temperature from GasMixture to TileAtmosphere. * WIP customizable map default mixture still VERY buggy * broken mess aaaaaaaaaaaaa * Fix lattice, etc not being considered space * visualization for "IsSpace" * help * Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs Co-authored-by: Moony <moonheart08@users.noreply.github.com> * Holy SHIT it compiles AGAIN * Fix AtmosDeviceSystem crash at shutdown * Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate. * Use space instead of gasmixture immutable for heat capacity calculations * Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead. * Fix roundstart tiles not processing * Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs Changed Files tab is so large I can't commit both suggestions at once mfw Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Moony <moonheart08@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
62 lines
2.5 KiB
C#
62 lines
2.5 KiB
C#
using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using JetBrains.Annotations;
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namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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{
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[UsedImplicitly]
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public sealed class GasPassiveVentSystem : EntitySystem
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GasPassiveVentComponent, AtmosDeviceUpdateEvent>(OnPassiveVentUpdated);
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}
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private void OnPassiveVentUpdated(EntityUid uid, GasPassiveVentComponent vent, AtmosDeviceUpdateEvent args)
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{
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var environment = _atmosphereSystem.GetContainingMixture(uid, true, true);
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if (environment == null)
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return;
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if (!EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
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return;
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if (!nodeContainer.TryGetNode(vent.InletName, out PipeNode? inlet))
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return;
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var environmentPressure = environment.Pressure;
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var pressureDelta = MathF.Abs(environmentPressure - inlet.Air.Pressure);
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if ((environment.Temperature > 0 || inlet.Air.Temperature > 0) && pressureDelta > 0.5f)
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{
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if (environmentPressure < inlet.Air.Pressure)
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{
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var airTemperature = environment.Temperature > 0 ? environment.Temperature : inlet.Air.Temperature;
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var transferMoles = pressureDelta * environment.Volume / (airTemperature * Atmospherics.R);
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var removed = inlet.Air.Remove(transferMoles);
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_atmosphereSystem.Merge(environment, removed);
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}
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else
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{
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var airTemperature = inlet.Air.Temperature > 0 ? inlet.Air.Temperature : environment.Temperature;
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var outputVolume = inlet.Air.Volume;
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var transferMoles = (pressureDelta * outputVolume) / (airTemperature * Atmospherics.R);
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transferMoles = MathF.Min(transferMoles, environment.TotalMoles * inlet.Air.Volume / environment.Volume);
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var removed = environment.Remove(transferMoles);
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_atmosphereSystem.Merge(inlet.Air, removed);
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}
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}
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}
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}
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}
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