Files
tbd-station-14/Content.Client/Players/PlayTimeTracking/PlayTimeTrackingManager.cs
Pieter-Jan Briers e852ada6c8 Play time tracking: Job timers 3: more titles: when the (#9978)
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-07 16:00:42 +10:00

89 lines
2.6 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Text;
using Content.Shared.CCVar;
using Content.Shared.Players.PlayTimeTracking;
using Content.Shared.Roles;
using Robust.Client;
using Robust.Client.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Network;
using Robust.Shared.Prototypes;
namespace Content.Client.Players.PlayTimeTracking;
public sealed class PlayTimeTrackingManager
{
[Dependency] private readonly IBaseClient _client = default!;
[Dependency] private readonly IClientNetManager _net = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IPrototypeManager _prototypes = default!;
private readonly Dictionary<string, TimeSpan> _roles = new();
public void Initialize()
{
_net.RegisterNetMessage<MsgPlayTime>(RxPlayTime);
_client.RunLevelChanged += ClientOnRunLevelChanged;
}
private void ClientOnRunLevelChanged(object? sender, RunLevelChangedEventArgs e)
{
if (e.NewLevel == ClientRunLevel.Initialize)
{
// Reset on disconnect, just in case.
_roles.Clear();
}
}
private void RxPlayTime(MsgPlayTime message)
{
_roles.Clear();
// NOTE: do not assign _roles = message.Trackers due to implicit data sharing in integration tests.
foreach (var (tracker, time) in message.Trackers)
{
_roles[tracker] = time;
}
/*var sawmill = Logger.GetSawmill("play_time");
foreach (var (tracker, time) in _roles)
{
sawmill.Info($"{tracker}: {time}");
}*/
}
public bool IsAllowed(JobPrototype job, [NotNullWhen(false)] out string? reason)
{
reason = null;
if (job.Requirements == null ||
!_cfg.GetCVar(CCVars.GameRoleTimers))
return true;
var player = _playerManager.LocalPlayer?.Session;
if (player == null) return true;
var roles = _roles;
var reasonBuilder = new StringBuilder();
var first = true;
foreach (var requirement in job.Requirements)
{
if (JobRequirements.TryRequirementMet(requirement, roles, out reason, _prototypes))
continue;
if (!first)
reasonBuilder.Append('\n');
first = false;
reasonBuilder.AppendLine(reason);
}
reason = reasonBuilder.Length == 0 ? null : reasonBuilder.ToString();
return reason == null;
}
}