Files
tbd-station-14/Content.Shared/Clothing/EntitySystems/ClothingSystem.cs
2022-10-22 15:30:37 -07:00

87 lines
2.7 KiB
C#

using Content.Shared.Clothing.Components;
using Content.Shared.Inventory;
using Content.Shared.Inventory.Events;
using Content.Shared.Item;
using Robust.Shared.GameStates;
namespace Content.Shared.Clothing.EntitySystems;
public abstract class ClothingSystem : EntitySystem
{
[Dependency] private readonly SharedItemSystem _itemSys = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ClothingComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<ClothingComponent, ComponentHandleState>(OnHandleState);
SubscribeLocalEvent<ClothingComponent, GotEquippedEvent>(OnGotEquipped);
SubscribeLocalEvent<ClothingComponent, GotUnequippedEvent>(OnGotUnequipped);
}
protected virtual void OnGotEquipped(EntityUid uid, ClothingComponent component, GotEquippedEvent args)
{
component.InSlot = args.Slot;
}
protected virtual void OnGotUnequipped(EntityUid uid, ClothingComponent component, GotUnequippedEvent args)
{
component.InSlot = null;
}
private void OnGetState(EntityUid uid, ClothingComponent component, ref ComponentGetState args)
{
args.State = new ClothingComponentState(component.EquippedPrefix);
}
private void OnHandleState(EntityUid uid, ClothingComponent component, ref ComponentHandleState args)
{
if (args.Current is ClothingComponentState state)
SetEquippedPrefix(uid, state.EquippedPrefix, component);
}
#region Public API
public void SetEquippedPrefix(EntityUid uid, string? prefix, ClothingComponent? clothing = null)
{
if (!Resolve(uid, ref clothing, false))
return;
if (clothing.EquippedPrefix == prefix)
return;
clothing.EquippedPrefix = prefix;
_itemSys.VisualsChanged(uid);
Dirty(clothing);
}
public void SetSlots(EntityUid uid, SlotFlags slots, ClothingComponent? clothing = null)
{
if (!Resolve(uid, ref clothing))
return;
clothing.Slots = slots;
Dirty(clothing);
}
/// <summary>
/// Copy all clothing specific visuals from another item.
/// </summary>
public void CopyVisuals(EntityUid uid, ClothingComponent otherClothing, ClothingComponent? clothing = null)
{
if (!Resolve(uid, ref clothing))
return;
clothing.ClothingVisuals = otherClothing.ClothingVisuals;
clothing.EquippedPrefix = otherClothing.EquippedPrefix;
clothing.RsiPath = otherClothing.RsiPath;
clothing.FemaleMask = otherClothing.FemaleMask;
_itemSys.VisualsChanged(uid);
Dirty(clothing);
}
#endregion
}