133 lines
5.7 KiB
C#
133 lines
5.7 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using JetBrains.Annotations;
|
|
using SS14.Shared.Interfaces.GameObjects;
|
|
|
|
namespace Content.Shared.GameObjects
|
|
{
|
|
/// <summary>
|
|
/// A verb is an action in the right click menu of an entity.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// To add a verb to an entity, define it as a nested class inside the owning component,
|
|
/// and mark it with <see cref="VerbAttribute"/>
|
|
/// </remarks>
|
|
[UsedImplicitly]
|
|
public abstract class Verb
|
|
{
|
|
/// <summary>
|
|
/// If true, this verb requires the user to be inside within
|
|
/// <see cref="InteractionRange"/> meters from the entity on which this verb resides.
|
|
/// </summary>
|
|
public virtual bool RequireInteractionRange => true;
|
|
|
|
public const float InteractionRange = 2;
|
|
public const float InteractionRangeSquared = InteractionRange * InteractionRange;
|
|
|
|
/// <summary>
|
|
/// Gets the text string that will be shown to <paramref name="user"/> in the right click menu.
|
|
/// </summary>
|
|
/// <param name="user">The entity of the user opening this menu.</param>
|
|
/// <param name="component">The component instance for which this verb is being loaded.</param>
|
|
/// <returns>The text string that is shown in the right click menu for this verb.</returns>
|
|
public abstract string GetText(IEntity user, IComponent component);
|
|
|
|
/// <summary>
|
|
/// Gets whether this verb is "disabled" in the right click menu.
|
|
/// The verb is still visible in disabled state, but greyed out.
|
|
/// </summary>
|
|
/// <param name="user">The entity of the user opening this menu.</param>
|
|
/// <param name="component">The component instance for which this verb is being loaded.</param>
|
|
/// <returns>True if the verb is disabled, false otherwise.</returns>
|
|
public abstract bool IsDisabled(IEntity user, IComponent component);
|
|
|
|
/// <summary>
|
|
/// Invoked when this verb is activated from the right click menu.
|
|
/// </summary>
|
|
/// <param name="user">The entity of the user opening this menu.</param>
|
|
/// <param name="component">The component instance for which this verb is being loaded.</param>
|
|
public abstract void Activate(IEntity user, IComponent component);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
/// <summary>
|
|
/// Sub class of <see cref="T:Content.Shared.GameObjects.Verb" /> that works on a specific type of component,
|
|
/// to reduce casting boiler plate for implementations.
|
|
/// </summary>
|
|
/// <typeparam name="T">The type of component that this verb will run on.</typeparam>
|
|
public abstract class Verb<T> : Verb where T : IComponent
|
|
{
|
|
/// <summary>
|
|
/// Gets the text string that will be shown to <paramref name="user"/> in the right click menu.
|
|
/// </summary>
|
|
/// <param name="user">The entity of the user opening this menu.</param>
|
|
/// <param name="component">The component instance for which this verb is being loaded.</param>
|
|
/// <returns>The text string that is shown in the right click menu for this verb.</returns>
|
|
protected abstract string GetText(IEntity user, T component);
|
|
|
|
/// <summary>
|
|
/// Gets whether this verb is "disabled" in the right click menu.
|
|
/// The verb is still visible in disabled state, but greyed out.
|
|
/// </summary>
|
|
/// <param name="user">The entity of the user opening this menu.</param>
|
|
/// <param name="component">The component instance for which this verb is being loaded.</param>
|
|
/// <returns>True if the verb is disabled, false otherwise.</returns>
|
|
protected abstract bool IsDisabled(IEntity user, T component);
|
|
|
|
/// <summary>
|
|
/// Invoked when this verb is activated from the right click menu.
|
|
/// </summary>
|
|
/// <param name="user">The entity of the user opening this menu.</param>
|
|
/// <param name="component">The component instance for which this verb is being loaded.</param>
|
|
protected abstract void Activate(IEntity user, T component);
|
|
|
|
|
|
public sealed override string GetText(IEntity user, IComponent component)
|
|
{
|
|
return GetText(user, (T) component);
|
|
}
|
|
|
|
public sealed override bool IsDisabled(IEntity user, IComponent component)
|
|
{
|
|
return IsDisabled(user, (T) component);
|
|
}
|
|
|
|
public sealed override void Activate(IEntity user, IComponent component)
|
|
{
|
|
Activate(user, (T) component);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// This attribute should be used on <see cref="Verb"/> implementations nested inside component classes,
|
|
/// so that they're automatically detected.
|
|
/// </summary>
|
|
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
|
|
public sealed class VerbAttribute : Attribute
|
|
{
|
|
}
|
|
|
|
public static class VerbUtility
|
|
{
|
|
// TODO: This is a quick hack. Verb objects should absolutely be cached properly.
|
|
// This works for now though.
|
|
public static IEnumerable<(IComponent, Verb)> GetVerbs(IEntity entity)
|
|
{
|
|
foreach (var component in entity.GetAllComponents())
|
|
{
|
|
var type = component.GetType();
|
|
foreach (var nestedType in type.GetNestedTypes())
|
|
{
|
|
if (!typeof(Verb).IsAssignableFrom(nestedType) || nestedType.IsAbstract)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var verb = (Verb) Activator.CreateInstance(nestedType);
|
|
yield return (component, verb);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|