Files
tbd-station-14/Content.Server/Administration/Logs/AdminLogSystem.cs
DrSmugleaf 7b5878b846 Support player sessions in admin logs and add test
Fix EventRan log type id
Make slipping low impact
2021-11-22 23:15:22 +01:00

242 lines
6.5 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Text.Json;
using System.Threading.Tasks;
using Content.Server.Database;
using Content.Server.GameTicking;
using Content.Server.GameTicking.Events;
using Content.Shared.Administration.Logs;
using Content.Shared.CCVar;
using Prometheus;
using Robust.Shared;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Reflection;
namespace Content.Server.Administration.Logs;
public partial class AdminLogSystem : SharedAdminLogSystem
{
[Dependency] private readonly IConfigurationManager _configuration = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IServerDbManager _db = default!;
[Dependency] private readonly IDynamicTypeFactory _typeFactory = default!;
[Dependency] private readonly IReflectionManager _reflection = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
public const string SawmillId = "admin.logs";
private static readonly Histogram DatabaseUpdateTime = Metrics.CreateHistogram(
"admin_logs_database_time",
"Time used to send logs to the database in ms",
new HistogramConfiguration
{
Buckets = Histogram.LinearBuckets(0, 0.5, 20)
});
private static readonly Gauge QueueCapReached = Metrics.CreateGauge(
"admin_logs_queue_cap_reached",
"Number of times the log queue cap has been reached in a round.");
private static readonly Gauge LogsSent = Metrics.CreateGauge(
"admin_logs_sent",
"Amount of logs sent to the database in a round.");
// Init only
private ISawmill _sawmill = default!;
// CVars
private bool _metricsEnabled;
private TimeSpan _queueSendDelay;
private int _queueMax;
// Per update
private float _accumulatedFrameTime;
private readonly ConcurrentQueue<QueuedLog> _logsToAdd = new();
private int CurrentRoundId => _gameTicker.RoundId;
public override void Initialize()
{
base.Initialize();
_sawmill = _logManager.GetSawmill(SawmillId);
InitializeJson();
_configuration.OnValueChanged(CVars.MetricsEnabled,
value => _metricsEnabled = value, true);
_configuration.OnValueChanged(CCVars.AdminLogsQueueSendDelay,
value => _queueSendDelay = TimeSpan.FromSeconds(value), true);
_configuration.OnValueChanged(CCVars.AdminLogsQueueMax,
value => _queueMax = value, true);
if (_metricsEnabled)
{
QueueCapReached.Set(0);
LogsSent.Set(0);
}
SubscribeLocalEvent<RoundStartingEvent>(RoundStarting);
}
public override async void Shutdown()
{
base.Shutdown();
if (!_logsToAdd.IsEmpty)
{
await SendLogs();
}
}
public override async void Update(float frameTime)
{
var count = _logsToAdd.Count;
if (count == 0)
{
return;
}
if (count < _queueMax && _accumulatedFrameTime < _queueSendDelay.TotalSeconds)
{
_accumulatedFrameTime += frameTime;
return;
}
await SendLogs();
}
private async Task SendLogs()
{
var copy = new List<QueuedLog>(_logsToAdd);
_logsToAdd.Clear();
_accumulatedFrameTime = 0;
// ship the logs to Azkaban
var task = Task.Run(() =>
{
_db.AddAdminLogs(copy);
});
if (_metricsEnabled)
{
if (copy.Count >= _queueMax)
{
QueueCapReached.Inc();
}
LogsSent.Inc(copy.Count);
using (DatabaseUpdateTime.NewTimer())
{
await task;
return;
}
}
await task;
}
private void RoundStarting(RoundStartingEvent ev)
{
if (_metricsEnabled)
{
QueueCapReached.Set(0);
LogsSent.Set(0);
}
}
private async void Add(LogType type, LogImpact impact, string message, JsonDocument json, List<Guid> players, List<(int id, string? name)> entities)
{
var log = new AdminLog
{
RoundId = CurrentRoundId,
Type = type,
Impact = impact,
Date = DateTime.UtcNow,
Message = message,
Json = json,
Players = new List<AdminLogPlayer>(players.Count)
};
var queued = new QueuedLog(log, entities);
_logsToAdd.Enqueue(queued);
foreach (var id in players)
{
var player = new AdminLogPlayer
{
PlayerUserId = id,
RoundId = CurrentRoundId
};
log.Players.Add(player);
}
}
public override void Add(LogType type, LogImpact impact, ref LogStringHandler handler)
{
var (json, players, entities) = ToJson(handler.Values);
var message = handler.ToStringAndClear();
Add(type, impact, message, json, players, entities);
}
public override void Add(LogType type, ref LogStringHandler handler)
{
Add(type, LogImpact.Medium, ref handler);
}
public IAsyncEnumerable<LogRecord> All(LogFilter? filter = null)
{
return _db.GetAdminLogs(filter);
}
public IAsyncEnumerable<string> AllMessages(LogFilter? filter = null)
{
return _db.GetAdminLogMessages(filter);
}
public IAsyncEnumerable<JsonDocument> AllJson(LogFilter? filter = null)
{
return _db.GetAdminLogsJson(filter);
}
public Task<Round> Round(int roundId)
{
return _db.GetRound(roundId);
}
public IAsyncEnumerable<LogRecord> CurrentRoundLogs(LogFilter? filter = null)
{
filter ??= new LogFilter();
filter.Round = CurrentRoundId;
return All(filter);
}
public IAsyncEnumerable<string> CurrentRoundMessages(LogFilter? filter = null)
{
filter ??= new LogFilter();
filter.Round = CurrentRoundId;
return AllMessages(filter);
}
public IAsyncEnumerable<JsonDocument> CurrentRoundJson(LogFilter? filter = null)
{
filter ??= new LogFilter();
filter.Round = CurrentRoundId;
return AllJson(filter);
}
public Task<Round> CurrentRound()
{
return Round(CurrentRoundId);
}
}