* 1 warning in MechAssemblyVisualizerSystem * 2 warnings in RecyclerVisualizerSystem * 1 warning in ClusterGrenadeVisualizerSystem * 2 warnings in BarSignSystem * 4 warnings in AlertControl * 1 warning in ToolSystem * 2 warnings in PinpointerSystem * 2 warnings in ClientSpriteMovementSystem * 2 warnings in OptionsVisualizerSystem * 1 warning in FlatpackSystem * 1 warning in ZombieSystem * 1 warning in StackSystem * 1 warning in MiningOverlay * 1 warning in FlippableClothingVisualizerSystem * Guard clause for MechAssemblyVisualizerSystem * Get SpriteSystem in AlertControl constructor
97 lines
3.7 KiB
C#
97 lines
3.7 KiB
C#
using System.Numerics;
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using Content.Shared.Mining.Components;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Shared.Enums;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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namespace Content.Client.Mining;
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public sealed class MiningOverlay : Overlay
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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private readonly EntityLookupSystem _lookup;
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private readonly SpriteSystem _sprite;
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private readonly TransformSystem _xform;
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private readonly EntityQuery<SpriteComponent> _spriteQuery;
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private readonly EntityQuery<TransformComponent> _xformQuery;
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public override OverlaySpace Space => OverlaySpace.WorldSpace;
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public override bool RequestScreenTexture => false;
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private readonly HashSet<Entity<MiningScannerViewableComponent>> _viewableEnts = new();
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public MiningOverlay()
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{
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IoCManager.InjectDependencies(this);
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_lookup = _entityManager.System<EntityLookupSystem>();
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_sprite = _entityManager.System<SpriteSystem>();
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_xform = _entityManager.System<TransformSystem>();
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_spriteQuery = _entityManager.GetEntityQuery<SpriteComponent>();
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_xformQuery = _entityManager.GetEntityQuery<TransformComponent>();
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}
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protected override void Draw(in OverlayDrawArgs args)
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{
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var handle = args.WorldHandle;
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if (_player.LocalEntity is not { } localEntity ||
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!_entityManager.TryGetComponent<MiningScannerViewerComponent>(localEntity, out var viewerComp))
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return;
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if (viewerComp.LastPingLocation == null)
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return;
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var scaleMatrix = Matrix3Helpers.CreateScale(Vector2.One);
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_viewableEnts.Clear();
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_lookup.GetEntitiesInRange(viewerComp.LastPingLocation.Value, viewerComp.ViewRange, _viewableEnts);
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foreach (var ore in _viewableEnts)
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{
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if (!_xformQuery.TryComp(ore, out var xform) ||
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!_spriteQuery.TryComp(ore, out var sprite))
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continue;
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if (xform.MapID != args.MapId || !sprite.Visible)
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continue;
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if (!_sprite.LayerMapTryGet((ore, sprite), MiningScannerVisualLayers.Overlay, out var idx, false))
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continue;
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var layer = sprite[idx];
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if (layer.ActualRsi?.Path == null || layer.RsiState.Name == null)
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continue;
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var gridRot = xform.GridUid == null ? 0 : _xformQuery.CompOrNull(xform.GridUid.Value)?.LocalRotation ?? 0;
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var rotationMatrix = Matrix3Helpers.CreateRotation(gridRot);
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var worldMatrix = Matrix3Helpers.CreateTranslation(_xform.GetWorldPosition(xform));
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var scaledWorld = Matrix3x2.Multiply(scaleMatrix, worldMatrix);
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var matty = Matrix3x2.Multiply(rotationMatrix, scaledWorld);
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handle.SetTransform(matty);
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var spriteSpec = new SpriteSpecifier.Rsi(layer.ActualRsi.Path, layer.RsiState.Name);
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var texture = _sprite.GetFrame(spriteSpec, TimeSpan.FromSeconds(layer.AnimationTime));
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var animTime = (viewerComp.NextPingTime - _timing.CurTime).TotalSeconds;
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var alpha = animTime < viewerComp.AnimationDuration
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? 0
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: (float)Math.Clamp((animTime - viewerComp.AnimationDuration) / viewerComp.AnimationDuration, 0f, 1f);
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var color = Color.White.WithAlpha(alpha);
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handle.DrawTexture(texture, -(Vector2)texture.Size / 2f / EyeManager.PixelsPerMeter, layer.Rotation, modulate: color);
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}
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handle.SetTransform(Matrix3x2.Identity);
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}
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}
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