Files
tbd-station-14/Content.Server/Power/Nodes/CableTerminalNode.cs
Vera Aguilera Puerto 5cd42c9ad6 Inline UID
2021-12-03 15:53:09 +01:00

39 lines
1.4 KiB
C#

using System.Collections.Generic;
using Content.Server.NodeContainer.Nodes;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Power.Nodes
{
[DataDefinition]
public class CableTerminalNode : CableDeviceNode
{
public override IEnumerable<Node> GetReachableNodes()
{
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID == GridId.Invalid)
yield break; // No funny nodes in spess.
var entMan = IoCManager.Resolve<IEntityManager>();
var grid = IoCManager.Resolve<IMapManager>().GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).GridID);
var gridIndex = grid.TileIndicesFor(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
var dir = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).LocalRotation.GetDir();
var targetIdx = gridIndex + NodeHelpers.TileOffsetForDir(dir);
foreach (var node in NodeHelpers.GetNodesInTile(entMan, grid, targetIdx))
{
if (node is CableTerminalPortNode)
yield return node;
}
foreach (var node in base.GetReachableNodes())
{
yield return node;
}
}
}
}