Files
tbd-station-14/Content.Server/Database/ServerDbBase.cs
ShadowCommander 7a842f7c22 Fix tests (#3707)
* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-03-31 21:41:23 +02:00

410 lines
14 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using Content.Shared.Preferences;
using Microsoft.EntityFrameworkCore;
using Robust.Shared.Enums;
using Robust.Shared.Maths;
using Robust.Shared.Network;
namespace Content.Server.Database
{
public abstract class ServerDbBase
{
#region Preferences
public async Task<PlayerPreferences?> GetPlayerPreferencesAsync(NetUserId userId)
{
await using var db = await GetDb();
var prefs = await db.DbContext
.Preference
.Include(p => p.Profiles).ThenInclude(h => h.Jobs)
.Include(p => p.Profiles).ThenInclude(h => h.Antags)
.AsSingleQuery()
.SingleOrDefaultAsync(p => p.UserId == userId.UserId);
if (prefs is null) return null;
var maxSlot = prefs.Profiles.Max(p => p.Slot) + 1;
var profiles = new Dictionary<int, ICharacterProfile>(maxSlot);
foreach (var profile in prefs.Profiles)
{
profiles[profile.Slot] = ConvertProfiles(profile);
}
return new PlayerPreferences(profiles, prefs.SelectedCharacterSlot, Color.FromHex(prefs.AdminOOCColor));
}
public async Task SaveSelectedCharacterIndexAsync(NetUserId userId, int index)
{
await using var db = await GetDb();
await SetSelectedCharacterSlotAsync(userId, index, db.DbContext);
await db.DbContext.SaveChangesAsync();
}
public async Task SaveCharacterSlotAsync(NetUserId userId, ICharacterProfile? profile, int slot)
{
await using var db = await GetDb();
if (profile is null)
{
DeleteCharacterSlot(db.DbContext, userId, slot);
await db.DbContext.SaveChangesAsync();
return;
}
if (profile is not HumanoidCharacterProfile humanoid)
{
// TODO: Handle other ICharacterProfile implementations properly
throw new NotImplementedException();
}
var entity = ConvertProfiles(humanoid, slot);
var prefs = await db.DbContext
.Preference
.Include(p => p.Profiles)
.SingleAsync(p => p.UserId == userId.UserId);
var oldProfile = prefs
.Profiles
.SingleOrDefault(h => h.Slot == entity.Slot);
if (oldProfile is not null)
{
prefs.Profiles.Remove(oldProfile);
}
prefs.Profiles.Add(entity);
await db.DbContext.SaveChangesAsync();
}
private static void DeleteCharacterSlot(ServerDbContext db, NetUserId userId, int slot)
{
db.Preference
.Single(p => p.UserId == userId.UserId)
.Profiles
.RemoveAll(h => h.Slot == slot);
}
public async Task<PlayerPreferences> InitPrefsAsync(NetUserId userId, ICharacterProfile defaultProfile)
{
await using var db = await GetDb();
var profile = ConvertProfiles((HumanoidCharacterProfile) defaultProfile, 0);
var prefs = new Preference
{
UserId = userId.UserId,
SelectedCharacterSlot = 0,
AdminOOCColor = Color.Red.ToHex()
};
prefs.Profiles.Add(profile);
db.DbContext.Preference.Add(prefs);
await db.DbContext.SaveChangesAsync();
return new PlayerPreferences(new[] {new KeyValuePair<int, ICharacterProfile>(0, defaultProfile)}, 0, Color.FromHex(prefs.AdminOOCColor));
}
public async Task DeleteSlotAndSetSelectedIndex(NetUserId userId, int deleteSlot, int newSlot)
{
await using var db = await GetDb();
DeleteCharacterSlot(db.DbContext, userId, deleteSlot);
await SetSelectedCharacterSlotAsync(userId, newSlot, db.DbContext);
await db.DbContext.SaveChangesAsync();
}
public async Task SaveAdminOOCColorAsync(NetUserId userId, Color color)
{
await using var db = await GetDb();
var prefs = await db.DbContext
.Preference
.Include(p => p.Profiles)
.SingleAsync(p => p.UserId == userId.UserId);
prefs.AdminOOCColor = color.ToHex();
await db.DbContext.SaveChangesAsync();
}
private static async Task SetSelectedCharacterSlotAsync(NetUserId userId, int newSlot, ServerDbContext db)
{
var prefs = await db.Preference.SingleAsync(p => p.UserId == userId.UserId);
prefs.SelectedCharacterSlot = newSlot;
}
private static HumanoidCharacterProfile ConvertProfiles(Profile profile)
{
var jobs = profile.Jobs.ToDictionary(j => j.JobName, j => (JobPriority) j.Priority);
var antags = profile.Antags.Select(a => a.AntagName);
var sex = Sex.Male;
if (Enum.TryParse<Sex>(profile.Sex, true, out var sexVal))
sex = sexVal;
var clothing = ClothingPreference.Jumpsuit;
if (Enum.TryParse<ClothingPreference>(profile.Clothing, true, out var clothingVal))
clothing = clothingVal;
var backpack = BackpackPreference.Backpack;
if (Enum.TryParse<BackpackPreference>(profile.Backpack, true, out var backpackVal))
backpack = backpackVal;
var gender = sex == Sex.Male ? Gender.Male : Gender.Female;
if (Enum.TryParse<Gender>(profile.Gender, true, out var genderVal))
gender = genderVal;
return new HumanoidCharacterProfile(
profile.CharacterName,
profile.Age,
sex,
gender,
new HumanoidCharacterAppearance
(
profile.HairName,
Color.FromHex(profile.HairColor),
profile.FacialHairName,
Color.FromHex(profile.FacialHairColor),
Color.FromHex(profile.EyeColor),
Color.FromHex(profile.SkinColor)
),
clothing,
backpack,
jobs,
(PreferenceUnavailableMode) profile.PreferenceUnavailable,
antags.ToList()
);
}
private static Profile ConvertProfiles(HumanoidCharacterProfile humanoid, int slot)
{
var appearance = (HumanoidCharacterAppearance) humanoid.CharacterAppearance;
var entity = new Profile
{
CharacterName = humanoid.Name,
Age = humanoid.Age,
Sex = humanoid.Sex.ToString(),
Gender = humanoid.Gender.ToString(),
HairName = appearance.HairStyleId,
HairColor = appearance.HairColor.ToHex(),
FacialHairName = appearance.FacialHairStyleId,
FacialHairColor = appearance.FacialHairColor.ToHex(),
EyeColor = appearance.EyeColor.ToHex(),
SkinColor = appearance.SkinColor.ToHex(),
Clothing = humanoid.Clothing.ToString(),
Backpack = humanoid.Backpack.ToString(),
Slot = slot,
PreferenceUnavailable = (DbPreferenceUnavailableMode) humanoid.PreferenceUnavailable
};
entity.Jobs.AddRange(
humanoid.JobPriorities
.Where(j => j.Value != JobPriority.Never)
.Select(j => new Job {JobName = j.Key, Priority = (DbJobPriority) j.Value})
);
entity.Antags.AddRange(
humanoid.AntagPreferences
.Select(a => new Antag {AntagName = a})
);
return entity;
}
#endregion
public async Task<NetUserId?> GetAssignedUserIdAsync(string name)
{
await using var db = await GetDb();
var assigned = await db.DbContext.AssignedUserId.SingleOrDefaultAsync(p => p.UserName == name);
return assigned?.UserId is { } g ? new NetUserId(g) : default(NetUserId?);
}
public async Task AssignUserIdAsync(string name, NetUserId netUserId)
{
await using var db = await GetDb();
db.DbContext.AssignedUserId.Add(new AssignedUserId
{
UserId = netUserId.UserId,
UserName = name
});
await db.DbContext.SaveChangesAsync();
}
/*
* BAN STUFF
*/
/// <summary>
/// Looks up a ban by id.
/// This will return a pardoned ban as well.
/// </summary>
/// <param name="id">The ban id to look for.</param>
/// <returns>The ban with the given id or null if none exist.</returns>
public abstract Task<ServerBanDef?> GetServerBanAsync(int id);
/// <summary>
/// Looks up an user's most recent received un-pardoned ban.
/// This will NOT return a pardoned ban.
/// One of <see cref="address"/> or <see cref="userId"/> need to not be null.
/// </summary>
/// <param name="address">The ip address of the user.</param>
/// <param name="userId">The id of the user.</param>
/// <param name="hwId">The HWId of the user.</param>
/// <returns>The user's latest received un-pardoned ban, or null if none exist.</returns>
public abstract Task<ServerBanDef?> GetServerBanAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId);
/// <summary>
/// Looks up an user's ban history.
/// This will return pardoned bans as well.
/// One of <see cref="address"/> or <see cref="userId"/> need to not be null.
/// </summary>
/// <param name="address">The ip address of the user.</param>
/// <param name="userId">The id of the user.</param>
/// <param name="hwId">The HWId of the user.</param>
/// <returns>The user's ban history.</returns>
public abstract Task<List<ServerBanDef>> GetServerBansAsync(
IPAddress? address,
NetUserId? userId,
ImmutableArray<byte>? hwId);
public abstract Task AddServerBanAsync(ServerBanDef serverBan);
public abstract Task AddServerUnbanAsync(ServerUnbanDef serverUnban);
/*
* PLAYER RECORDS
*/
public abstract Task UpdatePlayerRecord(
NetUserId userId,
string userName,
IPAddress address,
ImmutableArray<byte> hwId);
public abstract Task<PlayerRecord?> GetPlayerRecordByUserName(string userName, CancellationToken cancel);
public abstract Task<PlayerRecord?> GetPlayerRecordByUserId(NetUserId userId, CancellationToken cancel);
/*
* CONNECTION LOG
*/
public abstract Task AddConnectionLogAsync(
NetUserId userId,
string userName,
IPAddress address,
ImmutableArray<byte> hwId);
/*
* ADMIN STUFF
*/
public async Task<Admin?> GetAdminDataForAsync(NetUserId userId, CancellationToken cancel)
{
await using var db = await GetDb();
return await db.DbContext.Admin
.Include(p => p.Flags)
.Include(p => p.AdminRank)
.ThenInclude(p => p!.Flags)
.SingleOrDefaultAsync(p => p.UserId == userId.UserId, cancel);
}
public abstract Task<((Admin, string? lastUserName)[] admins, AdminRank[])>
GetAllAdminAndRanksAsync(CancellationToken cancel);
public async Task<AdminRank?> GetAdminRankDataForAsync(int id, CancellationToken cancel = default)
{
await using var db = await GetDb();
return await db.DbContext.AdminRank
.Include(r => r.Flags)
.SingleOrDefaultAsync(r => r.Id == id, cancel);
}
public async Task RemoveAdminAsync(NetUserId userId, CancellationToken cancel)
{
await using var db = await GetDb();
var admin = await db.DbContext.Admin.SingleAsync(a => a.UserId == userId.UserId, cancel);
db.DbContext.Admin.Remove(admin);
await db.DbContext.SaveChangesAsync(cancel);
}
public async Task AddAdminAsync(Admin admin, CancellationToken cancel)
{
await using var db = await GetDb();
db.DbContext.Admin.Add(admin);
await db.DbContext.SaveChangesAsync(cancel);
}
public async Task UpdateAdminAsync(Admin admin, CancellationToken cancel)
{
await using var db = await GetDb();
var existing = await db.DbContext.Admin.Include(a => a.Flags).SingleAsync(a => a.UserId == admin.UserId, cancel);
existing.Flags = admin.Flags;
existing.Title = admin.Title;
existing.AdminRankId = admin.AdminRankId;
await db.DbContext.SaveChangesAsync(cancel);
}
public async Task RemoveAdminRankAsync(int rankId, CancellationToken cancel)
{
await using var db = await GetDb();
var admin = await db.DbContext.AdminRank.SingleAsync(a => a.Id == rankId, cancel);
db.DbContext.AdminRank.Remove(admin);
await db.DbContext.SaveChangesAsync(cancel);
}
public async Task AddAdminRankAsync(AdminRank rank, CancellationToken cancel)
{
await using var db = await GetDb();
db.DbContext.AdminRank.Add(rank);
await db.DbContext.SaveChangesAsync(cancel);
}
public async Task UpdateAdminRankAsync(AdminRank rank, CancellationToken cancel)
{
await using var db = await GetDb();
var existing = await db.DbContext.AdminRank
.Include(r => r.Flags)
.SingleAsync(a => a.Id == rank.Id, cancel);
existing.Flags = rank.Flags;
existing.Name = rank.Name;
await db.DbContext.SaveChangesAsync(cancel);
}
protected abstract Task<DbGuard> GetDb();
protected abstract class DbGuard : IAsyncDisposable
{
public abstract ServerDbContext DbContext { get; }
public abstract ValueTask DisposeAsync();
}
}
}