Files
tbd-station-14/Content.Server/Commands/SetAnchorCommand.cs
ShadowCommander 7a842f7c22 Fix tests (#3707)
* First pass

* Fix access and rename banananium to bananium

* Fix captialization of CookTimeInfoLabel

* Fix InteractUsing calls

* Remove unused [Dependency]

* Replace obsolete references to Anchored with BodyType

* Assign default value to shoving someone in disposals

* Fix naming

* Replace Initialize TryGetComponents with EnsureComponent

* Rework AnchorableComponent

* Fix singularity component

* Replace obsolete usages of Angle.South

* Fix efcore warning

* Fix container tests

* Fix DebugPressurePump invalid PressurePump yaml

* Fix getting pathfinding region of grid 0

* Fix atmos plaque missing layer and add info message when it happens

* Fix AiSteeringSystem steering in an invalid grid in entity test

* Make content able to choose which log level leads to test failures

* Revert container test fix for Acruid

* Fix sprite, pipe and saving errors
Make EntityTest print all errors instead of stopping on the first

* Reorder singularity visualizer

* Disable pvs for container occlusion adn simple predict reconcile, they use entities other than map ones

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-03-31 21:41:23 +02:00

61 lines
1.9 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.Components;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Physics;
namespace Content.Server.Commands
{
[AdminCommand(AdminFlags.Debug)]
public class SetAnchorCommand : IConsoleCommand
{
public string Command => "setanchor";
public string Description => "Sets the anchoring state of an entity.";
public string Help => "setanchor <entity id> <value (optional)>";
public async void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length == 0 || args.Length > 2)
{
shell.WriteLine("Invalid number of argument!");
return;
}
if (!int.TryParse(args[0], out var id))
{
shell.WriteLine("Invalid argument specified!");
return;
}
var entId = new EntityUid(id);
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetEntity(entId, out var entity) || entity.Deleted || !entity.TryGetComponent(out AnchorableComponent? anchorable))
{
shell.WriteLine("Invalid entity specified!");
return;
}
if (args.Length == 2)
{
if (!bool.TryParse(args[1], out var value))
{
shell.WriteLine("Invalid argument specified!");
return;
}
if (value)
await anchorable.TryAnchor(default, force: true);
else
await anchorable.TryUnAnchor(default, force: true);
return;
}
await anchorable.TryToggleAnchor(default, force: true);
}
}
}