Files
tbd-station-14/Content.Shared/Storage/EntitySystems/BinSystem.cs
2023-12-28 01:30:03 -04:00

173 lines
6.1 KiB
C#

using System.Linq;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Examine;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Storage.Components;
using Content.Shared.Verbs;
using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Timing;
namespace Content.Shared.Storage.EntitySystems;
/// <summary>
/// This handles <see cref="BinComponent"/>
/// </summary>
public sealed class BinSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly ISharedAdminLogManager _admin = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
public const string BinContainerId = "bin-container";
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<BinComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<BinComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<BinComponent, EntRemovedFromContainerMessage>(OnEntRemoved);
SubscribeLocalEvent<BinComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<BinComponent, AfterInteractUsingEvent>(OnAfterInteractUsing);
SubscribeLocalEvent<BinComponent, GetVerbsEvent<AlternativeVerb>>(OnAltInteractHand);
SubscribeLocalEvent<BinComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(EntityUid uid, BinComponent component, ExaminedEvent args)
{
args.PushText(Loc.GetString("bin-component-on-examine-text", ("count", component.Items.Count)));
}
private void OnStartup(EntityUid uid, BinComponent component, ComponentStartup args)
{
component.ItemContainer = _container.EnsureContainer<Container>(uid, BinContainerId);
}
private void OnMapInit(EntityUid uid, BinComponent component, MapInitEvent args)
{
// don't spawn on the client.
if (_net.IsClient)
return;
var xform = Transform(uid);
foreach (var id in component.InitialContents)
{
var ent = Spawn(id, xform.Coordinates);
if (!TryInsertIntoBin(uid, ent, component))
{
Log.Error($"Entity {ToPrettyString(ent)} was unable to be initialized into bin {ToPrettyString(uid)}");
return;
}
}
}
private void OnEntRemoved(EntityUid uid, BinComponent component, EntRemovedFromContainerMessage args)
{
component.Items.Remove(args.Entity);
}
private void OnInteractHand(EntityUid uid, BinComponent component, InteractHandEvent args)
{
if (args.Handled || !_timing.IsFirstTimePredicted)
return;
EntityUid? toGrab = component.Items.LastOrDefault();
if (!TryRemoveFromBin(uid, toGrab, component))
return;
_hands.TryPickupAnyHand(args.User, toGrab.Value);
_admin.Add(LogType.Pickup, LogImpact.Low,
$"{ToPrettyString(uid):player} removed {ToPrettyString(toGrab.Value)} from bin {ToPrettyString(uid)}.");
args.Handled = true;
}
/// <summary>
/// Alt interact acts the same as interacting with your hands normally, but allows fallback interaction if the item
/// has priority. E.g. a water cup on a water cooler fills itself on a normal click,
/// but you can use alternative interactions to restock the cup bin
/// </summary>
private void OnAltInteractHand(EntityUid uid, BinComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (args.Using != null)
{
var canReach = args.CanAccess && args.CanInteract;
InsertIntoBin(args.User, args.Target, (EntityUid) args.Using, component, false, canReach);
}
}
private void OnAfterInteractUsing(EntityUid uid, BinComponent component, AfterInteractUsingEvent args)
{
InsertIntoBin(args.User, uid, args.Used, component, args.Handled, args.CanReach);
args.Handled = true;
}
private void InsertIntoBin(EntityUid user, EntityUid target, EntityUid itemInHand, BinComponent component, bool handled, bool canReach)
{
if (handled || !canReach)
return;
if (!_timing.IsFirstTimePredicted)
return;
if (!TryInsertIntoBin(target, itemInHand, component))
return;
_admin.Add(LogType.Pickup, LogImpact.Low, $"{ToPrettyString(target):player} inserted {ToPrettyString(user)} into bin {ToPrettyString(target)}.");
}
/// <summary>
/// Inserts an entity at the top of the bin
/// </summary>
/// <param name="uid"></param>
/// <param name="toInsert"></param>
/// <param name="component"></param>
/// <returns></returns>
public bool TryInsertIntoBin(EntityUid uid, EntityUid toInsert, BinComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
if (component.Items.Count >= component.MaxItems)
return false;
if (component.Whitelist != null && !component.Whitelist.IsValid(toInsert))
return false;
_container.Insert(toInsert, component.ItemContainer);
component.Items.Add(toInsert);
Dirty(component);
return true;
}
/// <summary>
/// Tries to remove an entity from the top of the bin.
/// </summary>
/// <param name="uid"></param>
/// <param name="toRemove"></param>
/// <param name="component"></param>
/// <returns></returns>
public bool TryRemoveFromBin(EntityUid uid, EntityUid? toRemove, BinComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
if (!component.Items.Any())
return false;
if (toRemove == null || toRemove != component.Items.LastOrDefault())
return false;
if (!_container.Remove(toRemove.Value, component.ItemContainer))
return false;
component.Items.Remove(toRemove.Value);
Dirty(component);
return true;
}
}