* simplely one commit * simplelly two commit * requested changes --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
12 lines
456 B
C#
12 lines
456 B
C#
using Content.Shared.Interaction;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Trigger.Components.Triggers;
|
|
|
|
/// <summary>
|
|
/// Trigger on <see cref="InteractHandEvent"/>, aka clicking on an entity with an empty hand.
|
|
/// User is the player with the hand doing the clicking.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class TriggerOnInteractHandComponent : BaseTriggerOnXComponent;
|