Files
tbd-station-14/Content.Shared/Trigger/Components/Conditions/ToggleTriggerConditionComponent.cs
2025-08-03 21:20:37 +02:00

35 lines
1.0 KiB
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Conditions;
/// <summary>
/// Adds an alt verb that can be used to toggle a trigger.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ToggleTriggerConditionComponent : BaseTriggerConditionComponent
{
/// <summary>
/// Is the component currently enabled?
/// </summary>
[DataField, AutoNetworkedField]
public bool Enabled = true;
/// <summary>
/// The text of the toggle verb.
/// </summary>
[DataField, AutoNetworkedField]
public LocId ToggleVerb = "toggle-trigger-condition-default-verb";
/// <summary>
/// The popup to show when toggled on.
/// </summary>
[DataField, AutoNetworkedField]
public LocId ToggleOn = "toggle-trigger-condition-default-on";
/// <summary>
/// The popup to show when toggled off.
/// </summary>
[DataField, AutoNetworkedField]
public LocId ToggleOff = "toggle-trigger-condition-default-off";
}