* temp commit to save progress * adds objectives * refactors mind.addobjective a bit * better names for my testobjectives which i'll remove later on anyways * nullable errors * some misc fixes * no sorted or set, what was i thinking here? * removes unused imports * added commands * fully implements stealcondition * started uiwork * moved prototypeicon to engine * removes objective class & uiwork * refactors ui to only update when opened adds progresstexturerect * adds some margin * removes some testing code * ignores objectiveprototypes on clientside * fixes * removes using statements for exp * gets the job * always show issuer * locs & _ * giving commands some love * Update Content.Client/GameObjects/EntitySystems/DoAfter/DoAfterBar.cs Co-authored-by: Exp <theexp111@gmail.com> * makes commands use new thingy * string interpolation * good catch exp * loc'd * linq gone * runtime * moves function from engine * oopsie * Update Content.Server/Objectives/Conditions/StealCondition.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * makes messages directed * base call & validation * shuffle once * No? Money down! Co-authored-by: Paul <ritter.paul1+git@googlemail.com> Co-authored-by: Exp <theexp111@gmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
140 lines
4.7 KiB
C#
140 lines
4.7 KiB
C#
#nullable enable
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using System.Linq;
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using Content.Server.Administration;
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using Content.Server.Players;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Console;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Objectives
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{
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[AdminCommand(AdminFlags.Admin)]
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public class AddObjectiveCommand : IClientCommand
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{
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public string Command => "addobjective";
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public string Description => "Adds an objective to the player's mind.";
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public string Help => "addobjective <username> <objectiveID>";
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public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
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{
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if (args.Length != 2)
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{
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shell.SendText(player, "Expected exactly 2 arguments.");
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return;
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (!mgr.TryGetPlayerDataByUsername(args[0], out var data))
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{
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shell.SendText(player, "Can't find the playerdata.");
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return;
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}
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var mind = data.ContentData()?.Mind;
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if (mind == null)
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{
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shell.SendText(player, "Can't find the mind.");
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return;
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}
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if (!IoCManager.Resolve<IPrototypeManager>()
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.TryIndex<ObjectivePrototype>(args[1], out var objectivePrototype))
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{
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shell.SendText(player, $"Can't find matching ObjectivePrototype {objectivePrototype}");
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return;
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}
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if (!mind.TryAddObjective(objectivePrototype))
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{
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shell.SendText(player, "Objective requirements dont allow that objective to be added.");
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}
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}
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}
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[AdminCommand(AdminFlags.Admin)]
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public class ListObjectivesCommand : IClientCommand
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{
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public string Command => "lsobjectives";
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public string Description => "Lists all objectives in a players mind.";
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public string Help => "lsobjectives [<username>]";
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public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
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{
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IPlayerData? data;
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if (args.Length == 0 && player != null)
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{
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data = player.Data;
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}
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else if (player == null || !IoCManager.Resolve<IPlayerManager>().TryGetPlayerDataByUsername(args[0], out data))
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{
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shell.SendText(player, "Can't find the playerdata.");
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return;
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}
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var mind = data.ContentData()?.Mind;
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if (mind == null)
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{
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shell.SendText(player, "Can't find the mind.");
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return;
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}
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shell.SendText(player, $"Objectives for player {data.UserId}:");
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var objectives = mind.AllObjectives.ToList();
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if (objectives.Count == 0)
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{
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shell.SendText(player, "None.");
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}
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for (var i = 0; i < objectives.Count; i++)
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{
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shell.SendText(player, $"- [{i}] {objectives[i]}");
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}
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}
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}
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[AdminCommand(AdminFlags.Admin)]
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public class RemoveObjectiveCommand : IClientCommand
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{
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public string Command => "rmobjective";
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public string Description => "Removes an objective from the player's mind.";
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public string Help => "rmobjective <username> <index>";
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public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
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{
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if (args.Length != 2)
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{
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shell.SendText(player, "Expected exactly 2 arguments.");
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return;
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (mgr.TryGetPlayerDataByUsername(args[0], out var data))
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{
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var mind = data.ContentData()?.Mind;
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if (mind == null)
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{
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shell.SendText(player, "Can't find the mind.");
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return;
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}
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if (int.TryParse(args[1], out var i))
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{
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shell.SendText(player,
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mind.TryRemoveObjective(i)
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? "Objective successfully removed!"
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: "Objective removing failed. Maybe the index is out of bounds? Check lsobjectives!");
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}
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else
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{
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shell.SendText(player, $"Invalid index {args[1]}!");
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}
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}
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else
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{
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shell.SendText(player, "Can't find the playerdata.");
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}
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}
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}
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}
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