171 lines
5.5 KiB
C#
171 lines
5.5 KiB
C#
using System.Text;
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using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Server.Mobs.Roles;
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using Content.Server.Players;
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using Content.Shared.Administration;
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using Content.Shared.Roles;
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using Robust.Server.Interfaces.Console;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.IoC;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Mobs
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{
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[AdminCommand(AdminFlags.Admin)]
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public class MindInfoCommand : IClientCommand
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{
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public string Command => "mindinfo";
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public string Description => "Lists info for the mind of a specific player.";
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public string Help => "mindinfo <session ID>";
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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if (args.Length != 1)
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{
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shell.SendText(player, "Expected exactly 1 argument.");
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return;
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (mgr.TryGetSessionByUsername(args[0], out var data))
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{
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var mind = data.ContentData().Mind;
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var builder = new StringBuilder();
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builder.AppendFormat("player: {0}, mob: {1}\nroles: ", mind.UserId, mind.OwnedMob?.Owner?.Uid);
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foreach (var role in mind.AllRoles)
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{
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builder.AppendFormat("{0} ", role.Name);
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}
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shell.SendText(player, builder.ToString());
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}
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else
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{
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shell.SendText(player, "Can't find that mind");
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}
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}
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}
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[AdminCommand(AdminFlags.Fun)]
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public class AddRoleCommand : IClientCommand
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public string Command => "addrole";
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public string Description => "Adds a role to a player's mind.";
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public string Help => "addrole <session ID> <Role Type>\nThat role type is the actual C# type name.";
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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if (args.Length != 2)
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{
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shell.SendText(player, "Expected exactly 2 arguments.");
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return;
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (mgr.TryGetPlayerDataByUsername(args[0], out var data))
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{
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var mind = data.ContentData().Mind;
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var role = new Job(mind, _prototypeManager.Index<JobPrototype>(args[1]));
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mind.AddRole(role);
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}
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else
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{
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shell.SendText(player, "Can't find that mind");
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}
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}
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}
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[AdminCommand(AdminFlags.Fun)]
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public class RemoveRoleCommand : IClientCommand
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public string Command => "rmrole";
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public string Description => "Removes a role from a player's mind.";
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public string Help => "rmrole <session ID> <Role Type>\nThat role type is the actual C# type name.";
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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if (args.Length != 2)
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{
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shell.SendText(player, "Expected exactly 2 arguments.");
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return;
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}
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var mgr = IoCManager.Resolve<IPlayerManager>();
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if (mgr.TryGetPlayerDataByUsername(args[0], out var data))
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{
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var mind = data.ContentData().Mind;
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var role = new Job(mind, _prototypeManager.Index<JobPrototype>(args[1]));
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mind.RemoveRole(role);
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}
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else
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{
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shell.SendText(player, "Can't find that mind");
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}
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}
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}
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[AdminCommand(AdminFlags.Debug)]
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public class AddOverlayCommand : IClientCommand
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{
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public string Command => "addoverlay";
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public string Description => "Adds an overlay by its ID";
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public string Help => "addoverlay <id>";
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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if (args.Length != 1)
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{
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shell.SendText(player, "Expected 1 argument.");
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return;
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}
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if (player?.AttachedEntity != null)
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{
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if (player.AttachedEntity.TryGetComponent(out ServerOverlayEffectsComponent overlayEffectsComponent))
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{
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overlayEffectsComponent.AddOverlay(args[0]);
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}
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}
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}
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}
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[AdminCommand(AdminFlags.Debug)]
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public class RemoveOverlayCommand : IClientCommand
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{
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public string Command => "rmoverlay";
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public string Description => "Removes an overlay by its ID";
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public string Help => "rmoverlay <id>";
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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if (args.Length != 1)
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{
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shell.SendText(player, "Expected 1 argument.");
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return;
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}
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if (player?.AttachedEntity != null)
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{
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if (player.AttachedEntity.TryGetComponent(out ServerOverlayEffectsComponent overlayEffectsComponent))
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{
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overlayEffectsComponent.RemoveOverlay(args[0]);
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}
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}
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}
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}
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}
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