Logo
Explore Help
Sign In
tommy/tbd-station-14
2
1
Fork 0
You've already forked tbd-station-14
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
7905d93564e2faa462660ba90b60f4768bec57c2
tbd-station-14/Content.Client/GameObjects/Components/Mobs
History
Paul Ritter 71aaf54595 Fixes CameraRecoil runtime (#2662)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2020-12-01 20:41:16 +01:00
..
State
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
AlertControl.cs
Add readonly where it is missing and fix those field names according to their modifiers (#2589)
2020-11-22 00:02:00 +11:00
CameraRecoilComponent.cs
Fixes CameraRecoil runtime (#2662)
2020-12-01 20:41:16 +01:00
ClientAlertsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
ClientOverlayEffectsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
CombatModeComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DamageStateVisualizer.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
HumanoidAppearanceComponent.cs
Fix mechanism events not being called properly, add test (#2279)
2020-10-17 12:26:39 +02:00
ICharacterUI.cs
Objectives (#2459)
2020-11-22 18:38:07 +11:00
MeleeLungeComponent.cs
Camera doesn't move on melee attack (#2107)
2020-11-03 13:30:36 -08:00
StunnableComponent.cs
Update usages of ! is with is not (#2584)
2020-11-27 00:33:31 +11:00
Powered by Gitea Version: 1.25.3 Page: 281ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API