* ideas * finish components * systems * one more * requested --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
20 lines
533 B
C#
20 lines
533 B
C#
using Content.Shared.Throwing;
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using Content.Shared.Trigger.Components.Triggers;
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namespace Content.Shared.Trigger.Systems;
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public sealed partial class TriggerOnThrowDoHitSystem : TriggerOnXSystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TriggerOnThrowDoHitComponent, ThrowDoHitEvent>(OnHit);
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}
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private void OnHit(Entity<TriggerOnThrowDoHitComponent> ent, ref ThrowDoHitEvent args)
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{
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Trigger.Trigger(ent.Owner, args.Target, ent.Comp.KeyOut);
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}
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}
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