Files
tbd-station-14/Content.Server/Explosion/EntitySystems/SmokeOnTriggerSystem.cs
TemporalOroboros d4876be6f0 Kills TurfHelpers (#37939)
* Create TurfSystem equivalent for and obsolete TurfHelpers.GetTileRef

* Fix EntitySystem uses of TurfHelpers.GetTileRef

* Fix EntitySystem uses of TurfHelpers.TryGetTileRef

* Fix construction condition uses of TurfHelpers.GetTileRef

* Fix last use of TurfHelpers.IsBlockedTurf

* Create TurfSystem equivalent to and obsolete TurfHelpers.GetContentTileDefinition

* Fix uses of TurfHelpers.GetContentTileDefinition(TileRef)

* Fix uses of TurfHelpers.GetContentTileDefinition(Tile)

* Create TurfSystem equivalent to and obsolete TurfHelpers.IsSpace

* Fix EntitySystem uses of TurfHelpers.IsSpace(Tile)

* Fix EntitySystem uses of TurfHelpers.IsSpace(TileRef)

* Fix remaining uses of TurfHelpers.IsSpace

* Fix uses of TurfHelpers.GetEntitiesInTile

* Delete TurfHelpers.cs

* Add GetEntitiesInTile lookup methods

* Convert some GetEntitiesInTile methods to LookupSystem extension methods

* Use new GetEntitiesInTile methods

* Recycle spiderweb hashset

* Recycle floor tile hashset
2025-06-21 11:23:19 -04:00

58 lines
2.1 KiB
C#

using Content.Shared.Explosion.Components;
using Content.Shared.Explosion.EntitySystems;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Spreader;
using Content.Shared.Chemistry.Components;
using Content.Shared.Coordinates.Helpers;
using Content.Shared.Maps;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
namespace Content.Server.Explosion.EntitySystems;
/// <summary>
/// Handles creating smoke when <see cref="SmokeOnTriggerComponent"/> is triggered.
/// </summary>
public sealed class SmokeOnTriggerSystem : SharedSmokeOnTriggerSystem
{
[Dependency] private readonly IMapManager _mapMan = default!;
[Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] private readonly SmokeSystem _smoke = default!;
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly SpreaderSystem _spreader = default!;
[Dependency] private readonly TurfSystem _turf = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SmokeOnTriggerComponent, TriggerEvent>(OnTrigger);
}
private void OnTrigger(EntityUid uid, SmokeOnTriggerComponent comp, TriggerEvent args)
{
var xform = Transform(uid);
var mapCoords = _transform.GetMapCoordinates(uid, xform);
if (!_mapMan.TryFindGridAt(mapCoords, out var gridUid, out var grid) ||
!_map.TryGetTileRef(gridUid, grid, xform.Coordinates, out var tileRef) ||
tileRef.Tile.IsEmpty)
{
return;
}
if (_spreader.RequiresFloorToSpread(comp.SmokePrototype.ToString()) && _turf.IsSpace(tileRef))
return;
var coords = _map.MapToGrid(gridUid, mapCoords);
var ent = Spawn(comp.SmokePrototype, coords.SnapToGrid());
if (!TryComp<SmokeComponent>(ent, out var smoke))
{
Log.Error($"Smoke prototype {comp.SmokePrototype} was missing SmokeComponent");
Del(ent);
return;
}
_smoke.StartSmoke(ent, comp.Solution, comp.Duration, comp.SpreadAmount, smoke);
}
}