180 lines
6.2 KiB
C#
180 lines
6.2 KiB
C#
using Content.Server.Interfaces;
|
|
using Content.Server.Interfaces.GameObjects.Components.Items;
|
|
using Content.Shared.GameObjects.EntitySystems;
|
|
using Content.Shared.Interfaces.GameObjects.Components;
|
|
using Robust.Server.GameObjects.Components.UserInterface;
|
|
using Robust.Server.GameObjects.EntitySystems;
|
|
using Robust.Server.Interfaces.GameObjects;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.GameObjects.Components;
|
|
using Robust.Shared.GameObjects.Systems;
|
|
using Robust.Shared.Interfaces.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.ViewVariables;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalRouterComponent;
|
|
|
|
namespace Content.Server.GameObjects.Components.Disposal
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(IActivate))]
|
|
[ComponentReference(typeof(IDisposalTubeComponent))]
|
|
public class DisposalRouterComponent : DisposalJunctionComponent, IActivate
|
|
{
|
|
#pragma warning disable 649
|
|
[Dependency] private readonly IServerNotifyManager _notifyManager;
|
|
#pragma warning restore 649
|
|
public override string Name => "DisposalRouter";
|
|
|
|
[ViewVariables]
|
|
private BoundUserInterface _userInterface;
|
|
|
|
[ViewVariables]
|
|
private HashSet<string> _tags;
|
|
|
|
[ViewVariables]
|
|
public bool Anchored =>
|
|
!Owner.TryGetComponent(out CollidableComponent collidable) ||
|
|
collidable.Anchored;
|
|
|
|
public override Direction NextDirection(DisposalHolderComponent holder)
|
|
{
|
|
var directions = ConnectableDirections();
|
|
|
|
if (holder.Tags.Overlaps(_tags))
|
|
{
|
|
return directions[1];
|
|
}
|
|
|
|
return Owner.Transform.LocalRotation.GetDir();
|
|
}
|
|
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
|
|
.GetBoundUserInterface(DisposalRouterUiKey.Key);
|
|
_userInterface.OnReceiveMessage += OnUiReceiveMessage;
|
|
|
|
_tags = new HashSet<string>();
|
|
|
|
UpdateUserInterface();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handles ui messages from the client. For things such as button presses
|
|
/// which interact with the world and require server action.
|
|
/// </summary>
|
|
/// <param name="obj">A user interface message from the client.</param>
|
|
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
|
|
{
|
|
var msg = (UiActionMessage) obj.Message;
|
|
|
|
if (!PlayerCanUseDisposalTagger(obj.Session.AttachedEntity))
|
|
return;
|
|
|
|
//Check for correct message and ignore maleformed strings
|
|
if (msg.Action == UiAction.Ok && TagRegex.IsMatch(msg.Tags))
|
|
{
|
|
_tags.Clear();
|
|
foreach (var tag in msg.Tags.Split(',', StringSplitOptions.RemoveEmptyEntries))
|
|
{
|
|
_tags.Add(tag.Trim());
|
|
ClickSound();
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks whether the player entity is able to use the configuration interface of the pipe tagger.
|
|
/// </summary>
|
|
/// <param name="playerEntity">The player entity.</param>
|
|
/// <returns>Returns true if the entity can use the configuration interface, and false if it cannot.</returns>
|
|
private bool PlayerCanUseDisposalTagger(IEntity playerEntity)
|
|
{
|
|
//Need player entity to check if they are still able to use the configuration interface
|
|
if (playerEntity == null)
|
|
return false;
|
|
if (!Anchored)
|
|
return false;
|
|
//Check if player can interact in their current state
|
|
if (!ActionBlockerSystem.CanInteract(playerEntity) || !ActionBlockerSystem.CanUse(playerEntity))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets component data to be used to update the user interface client-side.
|
|
/// </summary>
|
|
/// <returns>Returns a <see cref="SharedDisposalRouterComponent.DisposalRouterBoundUserInterfaceState"/></returns>
|
|
private DisposalRouterUserInterfaceState GetUserInterfaceState()
|
|
{
|
|
if(_tags == null || _tags.Count <= 0)
|
|
{
|
|
return new DisposalRouterUserInterfaceState("");
|
|
}
|
|
|
|
var taglist = new System.Text.StringBuilder();
|
|
|
|
foreach (var tag in _tags)
|
|
{
|
|
taglist.Append(tag);
|
|
taglist.Append(", ");
|
|
}
|
|
|
|
taglist.Remove(taglist.Length - 2, 2);
|
|
|
|
return new DisposalRouterUserInterfaceState(taglist.ToString());
|
|
}
|
|
|
|
private void UpdateUserInterface()
|
|
{
|
|
var state = GetUserInterfaceState();
|
|
_userInterface.SetState(state);
|
|
}
|
|
|
|
private void ClickSound()
|
|
{
|
|
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when you click the owner entity with an empty hand. Opens the UI client-side if possible.
|
|
/// </summary>
|
|
/// <param name="args">Data relevant to the event such as the actor which triggered it.</param>
|
|
void IActivate.Activate(ActivateEventArgs args)
|
|
{
|
|
if (!args.User.TryGetComponent(out IActorComponent actor))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!args.User.TryGetComponent(out IHandsComponent hands))
|
|
{
|
|
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
|
|
Loc.GetString("You have no hands."));
|
|
return;
|
|
}
|
|
|
|
var activeHandEntity = hands.GetActiveHand?.Owner;
|
|
if (activeHandEntity == null)
|
|
{
|
|
UpdateUserInterface();
|
|
_userInterface.Open(actor.playerSession);
|
|
}
|
|
}
|
|
|
|
public override void OnRemove()
|
|
{
|
|
_userInterface.CloseAll();
|
|
base.OnRemove();
|
|
}
|
|
}
|
|
}
|