* Improve InteractionSystem range & BUI checks * Ghost fixes * AAA * Fix test * fix nullable * revert to broadcast event * Fixes for eengine PR * Ah buckle code * )
203 lines
5.9 KiB
C#
203 lines
5.9 KiB
C#
using Content.Shared.DoAfter;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Markings;
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using Content.Shared.Interaction;
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using Content.Shared.UserInterface;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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namespace Content.Shared.MagicMirror;
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public abstract class SharedMagicMirrorSystem : EntitySystem
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{
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[Dependency] private readonly SharedInteractionSystem _interaction = default!;
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[Dependency] protected readonly SharedUserInterfaceSystem _uiSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<MagicMirrorComponent, BeforeActivatableUIOpenEvent>(OnBeforeUIOpen);
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SubscribeLocalEvent<MagicMirrorComponent, BoundUserInterfaceCheckRangeEvent>(OnMirrorRangeCheck);
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}
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private void OnMirrorRangeCheck(EntityUid uid, MagicMirrorComponent component, ref BoundUserInterfaceCheckRangeEvent args)
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{
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if (args.Result == BoundUserInterfaceRangeResult.Fail)
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return;
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DebugTools.Assert(component.Target != null && Exists(component.Target));
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if (!_interaction.InRangeUnobstructed(uid, component.Target.Value))
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args.Result = BoundUserInterfaceRangeResult.Fail;
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}
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private void OnBeforeUIOpen(Entity<MagicMirrorComponent> ent, ref BeforeActivatableUIOpenEvent args)
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{
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ent.Comp.Target ??= args.User;
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UpdateInterface(ent, args.User, ent);
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}
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protected void UpdateInterface(EntityUid mirrorUid, EntityUid targetUid, MagicMirrorComponent component)
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{
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if (!TryComp<HumanoidAppearanceComponent>(targetUid, out var humanoid))
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return;
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var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
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? new List<Marking>(hairMarkings)
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: new();
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var facialHair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.FacialHair, out var facialHairMarkings)
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? new List<Marking>(facialHairMarkings)
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: new();
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var state = new MagicMirrorUiState(
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humanoid.Species,
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hair,
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humanoid.MarkingSet.PointsLeft(MarkingCategories.Hair) + hair.Count,
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facialHair,
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humanoid.MarkingSet.PointsLeft(MarkingCategories.FacialHair) + facialHair.Count);
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// TODO: Component states
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component.Target = targetUid;
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_uiSystem.SetUiState(mirrorUid, MagicMirrorUiKey.Key, state);
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Dirty(mirrorUid, component);
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}
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}
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[Serializable, NetSerializable]
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public enum MagicMirrorUiKey : byte
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{
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Key
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}
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[Serializable, NetSerializable]
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public enum MagicMirrorCategory : byte
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{
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Hair,
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FacialHair
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}
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[Serializable, NetSerializable]
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public sealed class MagicMirrorSelectMessage : BoundUserInterfaceMessage
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{
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public MagicMirrorSelectMessage(MagicMirrorCategory category, string marking, int slot)
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{
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Category = category;
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Marking = marking;
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Slot = slot;
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}
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public MagicMirrorCategory Category { get; }
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public string Marking { get; }
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public int Slot { get; }
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}
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[Serializable, NetSerializable]
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public sealed class MagicMirrorChangeColorMessage : BoundUserInterfaceMessage
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{
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public MagicMirrorChangeColorMessage(MagicMirrorCategory category, List<Color> colors, int slot)
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{
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Category = category;
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Colors = colors;
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Slot = slot;
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}
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public MagicMirrorCategory Category { get; }
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public List<Color> Colors { get; }
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public int Slot { get; }
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}
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[Serializable, NetSerializable]
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public sealed class MagicMirrorRemoveSlotMessage : BoundUserInterfaceMessage
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{
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public MagicMirrorRemoveSlotMessage(MagicMirrorCategory category, int slot)
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{
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Category = category;
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Slot = slot;
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}
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public MagicMirrorCategory Category { get; }
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public int Slot { get; }
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}
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[Serializable, NetSerializable]
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public sealed class MagicMirrorSelectSlotMessage : BoundUserInterfaceMessage
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{
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public MagicMirrorSelectSlotMessage(MagicMirrorCategory category, int slot)
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{
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Category = category;
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Slot = slot;
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}
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public MagicMirrorCategory Category { get; }
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public int Slot { get; }
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}
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[Serializable, NetSerializable]
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public sealed class MagicMirrorAddSlotMessage : BoundUserInterfaceMessage
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{
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public MagicMirrorAddSlotMessage(MagicMirrorCategory category)
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{
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Category = category;
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}
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public MagicMirrorCategory Category { get; }
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}
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[Serializable, NetSerializable]
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public sealed class MagicMirrorUiState : BoundUserInterfaceState
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{
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public MagicMirrorUiState(string species, List<Marking> hair, int hairSlotTotal, List<Marking> facialHair, int facialHairSlotTotal)
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{
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Species = species;
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Hair = hair;
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HairSlotTotal = hairSlotTotal;
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FacialHair = facialHair;
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FacialHairSlotTotal = facialHairSlotTotal;
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}
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public NetEntity Target;
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public string Species;
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public List<Marking> Hair;
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public int HairSlotTotal;
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public List<Marking> FacialHair;
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public int FacialHairSlotTotal;
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}
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[Serializable, NetSerializable]
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public sealed partial class MagicMirrorRemoveSlotDoAfterEvent : DoAfterEvent
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{
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public override DoAfterEvent Clone() => this;
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public MagicMirrorCategory Category;
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public int Slot;
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}
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[Serializable, NetSerializable]
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public sealed partial class MagicMirrorAddSlotDoAfterEvent : DoAfterEvent
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{
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public override DoAfterEvent Clone() => this;
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public MagicMirrorCategory Category;
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}
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[Serializable, NetSerializable]
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public sealed partial class MagicMirrorSelectDoAfterEvent : DoAfterEvent
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{
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public MagicMirrorCategory Category;
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public int Slot;
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public string Marking = string.Empty;
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public override DoAfterEvent Clone() => this;
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}
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[Serializable, NetSerializable]
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public sealed partial class MagicMirrorChangeColorDoAfterEvent : DoAfterEvent
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{
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public override DoAfterEvent Clone() => this;
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public MagicMirrorCategory Category;
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public int Slot;
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public List<Color> Colors = new List<Color>();
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}
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