* Predict some power PowerReceiver stuff Need it for some atmos device prediction. * Also this
17 lines
367 B
C#
17 lines
367 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Power.Components;
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[NetworkedComponent]
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public abstract partial class SharedApcPowerReceiverComponent : Component
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{
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[ViewVariables]
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public bool Powered;
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[ViewVariables]
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public virtual bool NeedsPower { get; set; }
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[ViewVariables]
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public virtual bool PowerDisabled { get; set; }
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}
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