Files
tbd-station-14/Content.Shared/Charges/Components/LimitedChargesComponent.cs

28 lines
955 B
C#

using Content.Shared.Charges.Systems;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Charges.Components;
/// <summary>
/// Specifies the attached action has discrete charges, separate to a cooldown.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(SharedChargesSystem))]
public sealed partial class LimitedChargesComponent : Component
{
[DataField, AutoNetworkedField]
public int LastCharges;
/// <summary>
/// The max charges this action has.
/// </summary>
[DataField, AutoNetworkedField, Access(Other = AccessPermissions.Read)]
public int MaxCharges = 3;
/// <summary>
/// Last time charges was changed. Used to derive current charges.
/// </summary>
[DataField(customTypeSerializer:typeof(TimeOffsetSerializer)), AutoNetworkedField]
public TimeSpan LastUpdate;
}