Files
tbd-station-14/Content.Client/Drowsiness/DrowsinessSystem.cs
slarticodefast 577f30fb13 Add haloperidol, potassium iodide (#27454)
* add haloperidol, potassium iodide

* review fixes

* review and tuning

* shader review

* use timespan and AutoPausedField
2024-08-03 03:12:08 +10:00

54 lines
1.7 KiB
C#

using Content.Shared.Drowsiness;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Player;
namespace Content.Client.Drowsiness;
public sealed class DrowsinessSystem : SharedDrowsinessSystem
{
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IOverlayManager _overlayMan = default!;
private DrowsinessOverlay _overlay = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DrowsinessComponent, ComponentInit>(OnDrowsinessInit);
SubscribeLocalEvent<DrowsinessComponent, ComponentShutdown>(OnDrowsinessShutdown);
SubscribeLocalEvent<DrowsinessComponent, LocalPlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<DrowsinessComponent, LocalPlayerDetachedEvent>(OnPlayerDetached);
_overlay = new();
}
private void OnPlayerAttached(EntityUid uid, DrowsinessComponent component, LocalPlayerAttachedEvent args)
{
_overlayMan.AddOverlay(_overlay);
}
private void OnPlayerDetached(EntityUid uid, DrowsinessComponent component, LocalPlayerDetachedEvent args)
{
_overlay.CurrentPower = 0;
_overlayMan.RemoveOverlay(_overlay);
}
private void OnDrowsinessInit(EntityUid uid, DrowsinessComponent component, ComponentInit args)
{
if (_player.LocalEntity == uid)
_overlayMan.AddOverlay(_overlay);
}
private void OnDrowsinessShutdown(EntityUid uid, DrowsinessComponent component, ComponentShutdown args)
{
if (_player.LocalEntity == uid)
{
_overlay.CurrentPower = 0;
_overlayMan.RemoveOverlay(_overlay);
}
}
}