* 1 warning in KudzuVisualizerSystem * 2 warnings in ChameleonProjectorSystem * 1 warning in MarkerSystem * 2 warnings in ItemSystem * 1 warning in GhostToggleSelfVisibility * 1 warning in FoamVisualizerSystem * 1 warning in ClickableTest * 1 warning in ThrownItemVisualizerSystem * 2 warnings in InfantSystem * 1 warning in ChasmFallingVisualsSystem * 1 warning in PotencyVisualsSystem * 2 warnings in OrbitVisualsSystem * 2 warnings in BeamSystem * 1 warning in JitteringSystem * 1 warning in CardboardBoxSystem * 2 warnings in StationAiSystem * 2 warnings in FirelockSystem * 2 warnings in CargoSystem.Telepad * 1 warning in StasisBedSystem * 2 warnings in WeldableVisualizerSystem * 2 warnings in DeliveryVisualizerSystem * 1 warning in TimerTriggerVisualizerSystem * 1 warning in StorageFillVisualizerSystem * 2 warnings in RadiationCollectorSystem * 2 warnings in BorgSwitchableTypeSystem * 1 warning in TurnstileSystem * 1 warning in SurveillanceCameraVisualsSystem * 1 warning in BurnStateVisualizerSystem * 2 warnings in CableVisualizerSystem * 1 warning in JetpackSystem
84 lines
2.8 KiB
C#
84 lines
2.8 KiB
C#
using System.Numerics;
|
|
using Content.Shared.Body.Components;
|
|
using Content.Shared.CardboardBox;
|
|
using Content.Shared.CardboardBox.Components;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.Movement.Components;
|
|
using Robust.Client.GameObjects;
|
|
|
|
namespace Content.Client.CardboardBox;
|
|
|
|
public sealed class CardboardBoxSystem : SharedCardboardBoxSystem
|
|
{
|
|
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
|
|
[Dependency] private readonly TransformSystem _transform = default!;
|
|
[Dependency] private readonly ExamineSystemShared _examine = default!;
|
|
[Dependency] private readonly SpriteSystem _sprite = default!;
|
|
|
|
private EntityQuery<BodyComponent> _bodyQuery;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
_bodyQuery = GetEntityQuery<BodyComponent>();
|
|
|
|
SubscribeNetworkEvent<PlayBoxEffectMessage>(OnBoxEffect);
|
|
}
|
|
|
|
private void OnBoxEffect(PlayBoxEffectMessage msg)
|
|
{
|
|
var source = GetEntity(msg.Source);
|
|
|
|
if (!TryComp<CardboardBoxComponent>(source, out var box))
|
|
return;
|
|
|
|
var xformQuery = GetEntityQuery<TransformComponent>();
|
|
|
|
if (!xformQuery.TryGetComponent(source, out var xform))
|
|
return;
|
|
|
|
var sourcePos = _transform.GetMapCoordinates(source, xform);
|
|
|
|
//Any mob that can move should be surprised?
|
|
//God mind rework needs to come faster so it can just check for mind
|
|
//TODO: Replace with Mind Query when mind rework is in.
|
|
var mobMoverEntities = new List<EntityUid>();
|
|
var mover = GetEntity(msg.Mover);
|
|
|
|
//Filter out entities in range to see that they're a mob and add them to the mobMoverEntities hash for faster lookup
|
|
var movers = new HashSet<Entity<MobMoverComponent>>();
|
|
_entityLookup.GetEntitiesInRange(xform.Coordinates, box.Distance, movers);
|
|
|
|
foreach (var moverComp in movers)
|
|
{
|
|
var uid = moverComp.Owner;
|
|
if (uid == mover)
|
|
continue;
|
|
|
|
mobMoverEntities.Add(uid);
|
|
}
|
|
|
|
//Play the effect for the mobs as long as they can see the box and are in range.
|
|
foreach (var mob in mobMoverEntities)
|
|
{
|
|
var mapPos = _transform.GetMapCoordinates(mob);
|
|
if (!_examine.InRangeUnOccluded(sourcePos, mapPos, box.Distance, null))
|
|
continue;
|
|
|
|
// no effect for anything too exotic
|
|
if (!_bodyQuery.HasComp(mob))
|
|
continue;
|
|
|
|
var ent = Spawn(box.Effect, mapPos);
|
|
|
|
if (!xformQuery.TryGetComponent(ent, out var entTransform) || !TryComp<SpriteComponent>(ent, out var sprite))
|
|
continue;
|
|
|
|
_sprite.SetOffset((ent, sprite), new Vector2(0, 1));
|
|
_transform.SetParent(ent, entTransform, mob);
|
|
}
|
|
|
|
}
|
|
}
|