Files
tbd-station-14/Content.Shared/Friends/Components/PettableFriendComponent.cs
deltanedas 7561bef6a7 Move faction exception and everything it needs to shared (#25154)
* move faction prototype to shared

* move faction exception and member stuff to shared

* fix breaking changes for random stuff

* move pettable friend stuff to shared

* mostly fix

* final fixy

* dragonops

* final fixy II

* use querys and fix warpspeed fish (probably)

* fixer

* Rrrr!

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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-18 18:23:25 +11:00

25 lines
778 B
C#

using Content.Shared.Friends.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Friends.Components;
/// <summary>
/// Pet something to become friends with it (use in hand, press Z)
/// Requires this entity to have FactionExceptionComponent to work.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(PettableFriendSystem))]
public sealed partial class PettableFriendComponent : Component
{
/// <summary>
/// Localized popup sent when petting for the first time
/// </summary>
[DataField(required: true)]
public LocId SuccessString = string.Empty;
/// <summary>
/// Localized popup sent when petting multiple times
/// </summary>
[DataField(required: true)]
public LocId FailureString = string.Empty;
}