Files
tbd-station-14/Content.Server/GameTicking/Rules/Components/TraitorRuleComponent.cs
deltanedas 7561bef6a7 Move faction exception and everything it needs to shared (#25154)
* move faction prototype to shared

* move faction exception and member stuff to shared

* fix breaking changes for random stuff

* move pettable friend stuff to shared

* mostly fix

* final fixy

* dragonops

* final fixy II

* use querys and fix warpspeed fish (probably)

* fixer

* Rrrr!

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-18 18:23:25 +11:00

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using Content.Shared.Dataset;
using Content.Shared.NPC.Prototypes;
using Content.Shared.Random;
using Content.Shared.Roles;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.GameTicking.Rules.Components;
[RegisterComponent, Access(typeof(TraitorRuleSystem))]
public sealed partial class TraitorRuleComponent : Component
{
public readonly List<EntityUid> TraitorMinds = new();
[DataField]
public ProtoId<AntagPrototype> TraitorPrototypeId = "Traitor";
[DataField]
public ProtoId<NpcFactionPrototype> NanoTrasenFaction = "NanoTrasen";
[DataField]
public ProtoId<NpcFactionPrototype> SyndicateFaction = "Syndicate";
[DataField]
public ProtoId<WeightedRandomPrototype> ObjectiveGroup = "TraitorObjectiveGroups";
[DataField]
public ProtoId<DatasetPrototype> CodewordAdjectives = "adjectives";
[DataField]
public ProtoId<DatasetPrototype> CodewordVerbs = "verbs";
public int TotalTraitors => TraitorMinds.Count;
public string[] Codewords = new string[3];
public enum SelectionState
{
WaitingForSpawn = 0,
ReadyToStart = 1,
Started = 2,
}
/// <summary>
/// Current state of the rule
/// </summary>
public SelectionState SelectionStatus = SelectionState.WaitingForSpawn;
/// <summary>
/// When should traitors be selected and the announcement made
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
public TimeSpan? AnnounceAt;
/// <summary>
/// Path to antagonist alert sound.
/// </summary>
[DataField]
public SoundSpecifier GreetSoundNotification = new SoundPathSpecifier("/Audio/Ambience/Antag/traitor_start.ogg");
}