- Powerful - Data-oriented - Approved by PJB - Powered by node graphs and AI pathfinding - Coded by the same nerd who brought you atmos Co-authored-by: Exp <theexp111@gmail.com>
12 lines
283 B
C#
12 lines
283 B
C#
using Content.Shared.GameObjects.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedWindowComponent))]
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public class WindowComponent : SharedWindowComponent
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{
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}
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}
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