Files
tbd-station-14/Content.Shared/EntityEffects/Effects/ResetNarcolepsy.cs
pathetic meowmeow bf41de18aa Move entity effects definitions to shared (#35614)
* Move entity effects to shared

* relocate spawning to server

* Generic version of EntityEffect for just raising event.

* genericise everything

* oops forgot to push you

* some condensation

* finish rebas

* unwhite the space

* oops forgot nuke

* bad rebase fix

* useless annotations begone

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Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-23 12:32:22 -04:00

20 lines
643 B
C#

using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
/// <summary>
/// Reset narcolepsy timer
/// </summary>
public sealed partial class ResetNarcolepsy : EventEntityEffect<ResetNarcolepsy>
{
/// <summary>
/// The # of seconds the effect resets the narcolepsy timer to
/// </summary>
[DataField("TimerReset")]
public int TimerReset = 600;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-reset-narcolepsy", ("chance", Probability));
}