19 lines
677 B
C#
19 lines
677 B
C#
using Content.Server.StationEvents.Events;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
|
|
|
namespace Content.Server.StationEvents.Components;
|
|
|
|
/// <summary>
|
|
/// Spawns a single entity at a random tile on a station using TryGetRandomTile.
|
|
/// </summary>
|
|
[RegisterComponent, Access(typeof(RandomSpawnRule))]
|
|
public sealed partial class RandomSpawnRuleComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// The entity to be spawned.
|
|
/// </summary>
|
|
[DataField("prototype", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
|
|
public string Prototype = string.Empty;
|
|
}
|