31 lines
990 B
C#
31 lines
990 B
C#
using Content.Shared.Radio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Server.Radio.Components;
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/// <summary>
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/// This component is required to receive radio message events.
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/// </summary>
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[RegisterComponent]
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public sealed partial class ActiveRadioComponent : Component
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{
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/// <summary>
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/// The channels that this radio is listening on.
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/// </summary>
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[DataField("channels", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<RadioChannelPrototype>))]
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public HashSet<string> Channels = new();
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/// <summary>
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/// A toggle for globally receiving all radio channels.
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/// Overrides <see cref="Channels"/>
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public bool ReceiveAllChannels;
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/// <summary>
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/// If this radio can hear all messages on all maps
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/// </summary>
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[DataField("globalReceive")]
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public bool GlobalReceive = false;
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}
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