* add haloperidol, potassium iodide * review fixes * review and tuning * shader review * use timespan and AutoPausedField
19 lines
659 B
C#
19 lines
659 B
C#
using Robust.Shared.Prototypes;
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using Content.Shared.Damage.Prototypes;
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namespace Content.Server.Radiation.Components;
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/// <summary>
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/// Exists for use as a status effect.
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/// Adds the DamageProtectionBuffComponent to the entity and adds the specified DamageModifierSet to its list of modifiers.
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/// </summary>
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[RegisterComponent]
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public sealed partial class RadiationProtectionComponent : Component
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{
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/// <summary>
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/// The radiation damage modifier for entities with this component.
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/// </summary>
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[DataField("modifier")]
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public ProtoId<DamageModifierSetPrototype> RadiationProtectionModifierSetId = "PotassiumIodide";
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}
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