89 lines
2.7 KiB
C#
89 lines
2.7 KiB
C#
using Content.Server.Administration;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Construction.Commands;
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[AdminCommand(AdminFlags.Mapping)]
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public sealed class TileReplaceCommand : IConsoleCommand
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{
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[Dependency] private readonly IEntityManager _entManager = default!;
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[Dependency] private readonly ITileDefinitionManager _tileDef = default!;
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// ReSharper disable once StringLiteralTypo
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public string Command => "tilereplace";
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public string Description => "Replaces one tile with another.";
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public string Help => $"Usage: {Command} [<gridId>] <src> <dst>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player;
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EntityUid? gridId;
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string tileIdA;
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string tileIdB;
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switch (args.Length)
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{
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case 2:
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if (player?.AttachedEntity is not { Valid: true } playerEntity)
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{
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shell.WriteError("Only a player can run this command without a grid ID.");
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return;
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}
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gridId = _entManager.GetComponent<TransformComponent>(playerEntity).GridUid;
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tileIdA = args[0];
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tileIdB = args[1];
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break;
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case 3:
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if (!NetEntity.TryParse(args[0], out var idNet) ||
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!_entManager.TryGetEntity(idNet, out var id))
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{
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shell.WriteError($"{args[0]} is not a valid entity.");
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return;
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}
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gridId = id;
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tileIdA = args[1];
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tileIdB = args[2];
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break;
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default:
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shell.WriteLine(Help);
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return;
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}
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var tileA = _tileDef[tileIdA];
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var tileB = _tileDef[tileIdB];
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if (!_entManager.TryGetComponent(gridId, out MapGridComponent? grid))
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{
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shell.WriteError($"No grid exists with id {gridId}");
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return;
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}
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if (!_entManager.EntityExists(gridId))
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{
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shell.WriteError($"Grid {gridId} doesn't have an associated grid entity.");
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return;
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}
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var mapSystem = _entManager.System<SharedMapSystem>();
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var changed = 0;
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foreach (var tile in mapSystem.GetAllTiles(gridId.Value, grid))
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{
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var tileContent = tile.Tile;
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if (tileContent.TypeId == tileA.TileId)
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{
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mapSystem.SetTile(gridId.Value, grid, tile.GridIndices, new Tile(tileB.TileId));
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changed++;
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}
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}
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shell.WriteLine($"Changed {changed} tiles.");
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}
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}
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