Files
tbd-station-14/Content.Server/Atmos/TileFireEvent.cs
2022-02-20 17:43:20 +11:00

19 lines
470 B
C#

namespace Content.Server.Atmos
{
/// <summary>
/// Event raised directed to an entity when it is standing on a tile that's on fire.
/// </summary>
[ByRefEvent]
public readonly struct TileFireEvent
{
public readonly float Temperature;
public readonly float Volume;
public TileFireEvent(float temperature, float volume)
{
Temperature = temperature;
Volume = volume;
}
}
}