Files
tbd-station-14/Content.Server/Atmos/Portable/SpaceHeaterSystem.cs
metalgearsloth df2257cd92 Predict gasthermomachines (#33837)
* Predict gasthermomachines

* despawn

* smellby
2025-05-13 21:49:43 +10:00

195 lines
7.4 KiB
C#

using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Piping.Components;
using Content.Server.Atmos.Piping.Unary.Components;
using Content.Server.Popups;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Atmos.Piping.Portable.Components;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.Atmos.Visuals;
using Content.Shared.Power;
using Content.Shared.UserInterface;
using Robust.Server.GameObjects;
namespace Content.Server.Atmos.Portable;
public sealed class SpaceHeaterSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly PowerReceiverSystem _power = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SpaceHeaterComponent, ActivatableUIOpenAttemptEvent>(OnUIActivationAttempt);
SubscribeLocalEvent<SpaceHeaterComponent, BeforeActivatableUIOpenEvent>(OnBeforeOpened);
SubscribeLocalEvent<SpaceHeaterComponent, AtmosDeviceUpdateEvent>(OnDeviceUpdated);
SubscribeLocalEvent<SpaceHeaterComponent, MapInitEvent>(OnInit);
SubscribeLocalEvent<SpaceHeaterComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangeModeMessage>(OnModeChanged);
SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangePowerLevelMessage>(OnPowerLevelChanged);
SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangeTemperatureMessage>(OnTemperatureChanged);
SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterToggleMessage>(OnToggle);
}
private void OnInit(EntityUid uid, SpaceHeaterComponent spaceHeater, MapInitEvent args)
{
if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
return;
thermoMachine.Cp = spaceHeater.HeatingCp;
thermoMachine.HeatCapacity = spaceHeater.PowerConsumption;
}
private void OnBeforeOpened(EntityUid uid, SpaceHeaterComponent spaceHeater, BeforeActivatableUIOpenEvent args)
{
DirtyUI(uid, spaceHeater);
}
private void OnUIActivationAttempt(EntityUid uid, SpaceHeaterComponent spaceHeater, ActivatableUIOpenAttemptEvent args)
{
if (!Comp<TransformComponent>(uid).Anchored)
{
_popup.PopupEntity(Loc.GetString("comp-space-heater-unanchored", ("device", Loc.GetString("comp-space-heater-device-name"))), uid, args.User);
args.Cancel();
}
}
private void OnDeviceUpdated(EntityUid uid, SpaceHeaterComponent spaceHeater, ref AtmosDeviceUpdateEvent args)
{
if (!_power.IsPowered(uid)
|| !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
{
return;
}
UpdateAppearance(uid);
// If in automatic temperature mode, check if we need to adjust the heat exchange direction
if (spaceHeater.Mode == SpaceHeaterMode.Auto)
{
var environment = _atmosphereSystem.GetContainingMixture(uid, args.Grid, args.Map);
if (environment == null)
return;
if (environment.Temperature <= thermoMachine.TargetTemperature - (thermoMachine.TemperatureTolerance + spaceHeater.AutoModeSwitchThreshold))
{
thermoMachine.Cp = spaceHeater.HeatingCp;
}
else if (environment.Temperature >= thermoMachine.TargetTemperature + (thermoMachine.TemperatureTolerance + spaceHeater.AutoModeSwitchThreshold))
{
thermoMachine.Cp = spaceHeater.CoolingCp;
}
}
}
private void OnPowerChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, ref PowerChangedEvent args)
{
UpdateAppearance(uid);
DirtyUI(uid, spaceHeater);
}
private void OnToggle(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterToggleMessage args)
{
ApcPowerReceiverComponent? powerReceiver = null;
if (!Resolve(uid, ref powerReceiver))
return;
_power.TogglePower(uid);
UpdateAppearance(uid);
DirtyUI(uid, spaceHeater);
}
private void OnTemperatureChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangeTemperatureMessage args)
{
if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
return;
thermoMachine.TargetTemperature = float.Clamp(thermoMachine.TargetTemperature + args.Temperature, thermoMachine.MinTemperature, thermoMachine.MaxTemperature);
UpdateAppearance(uid);
DirtyUI(uid, spaceHeater);
}
private void OnModeChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangeModeMessage args)
{
if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
return;
spaceHeater.Mode = args.Mode;
if (spaceHeater.Mode == SpaceHeaterMode.Heat)
thermoMachine.Cp = spaceHeater.HeatingCp;
else if (spaceHeater.Mode == SpaceHeaterMode.Cool)
thermoMachine.Cp = spaceHeater.CoolingCp;
DirtyUI(uid, spaceHeater);
}
private void OnPowerLevelChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangePowerLevelMessage args)
{
if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
return;
spaceHeater.PowerLevel = args.PowerLevel;
switch (spaceHeater.PowerLevel)
{
case SpaceHeaterPowerLevel.Low:
thermoMachine.HeatCapacity = spaceHeater.PowerConsumption / 2;
break;
case SpaceHeaterPowerLevel.Medium:
thermoMachine.HeatCapacity = spaceHeater.PowerConsumption;
break;
case SpaceHeaterPowerLevel.High:
thermoMachine.HeatCapacity = spaceHeater.PowerConsumption * 2;
break;
}
DirtyUI(uid, spaceHeater);
}
private void DirtyUI(EntityUid uid, SpaceHeaterComponent? spaceHeater)
{
if (!Resolve(uid, ref spaceHeater)
|| !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine)
|| !TryComp<ApcPowerReceiverComponent>(uid, out var powerReceiver))
{
return;
}
_userInterfaceSystem.SetUiState(uid, SpaceHeaterUiKey.Key,
new SpaceHeaterBoundUserInterfaceState(spaceHeater.MinTemperature, spaceHeater.MaxTemperature, thermoMachine.TargetTemperature, !powerReceiver.PowerDisabled, spaceHeater.Mode, spaceHeater.PowerLevel));
}
private void UpdateAppearance(EntityUid uid)
{
if (!_power.IsPowered(uid) || !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
{
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Off);
return;
}
if (thermoMachine.LastEnergyDelta > 0)
{
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Heating);
}
else if (thermoMachine.LastEnergyDelta < 0)
{
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Cooling);
}
else
{
_appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.StandBy);
}
}
}