19 lines
483 B
C#
19 lines
483 B
C#
using System.Numerics;
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using Content.Client.UserInterface.Systems.Chat.Widgets;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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namespace Content.Client.UserInterface.Screens;
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/// <summary>
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/// Screens that are considered to be 'in-game'.
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/// </summary>
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public abstract class InGameScreen : UIScreen
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{
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public Action<Vector2>? OnChatResized;
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public abstract ChatBox ChatBox { get; }
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public abstract void SetChatSize(Vector2 size);
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}
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